3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

300m

Range

13.89 RPS

Firerate

0.075%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-1 to 1 (100%)

Recoil X

0.9 to 1.5 (-20%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 42 22 11 11
Zombie 93 51 25 25
Animal 93 68 51 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 5
Resource 25
Object 40

Magazines (2)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
=
100%
Tool
=
2 x
Spawn Id Spawn Name Items
19334 PS Gunshop Rare Guns 93
46101 PS Boom Box Guns 11
PS_Vermin.dat
GUID 80df36b080e143009317d77474561252
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 10692

EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_SMG45.wav

Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam

Size_X 3
Size_Y 2
Size_Z 0.45
Use_Auto_Icon_Measurements True

Magazine 19331
Sight 19435

Aim_In_Duration 0.38

Ammo_Min 11
Ammo_Max 30

Safety
Auto
Semi

Hook_Sight
Hook_Barrel
Hook_Grip
Hook_Tactical

Attachment_Calibers 6
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 18907
Attachment_Caliber_3 10671
Attachment_Caliber_4 12000
Attachment_Caliber_5 18900

Magazine_Calibers 1
Magazine_Caliber_0 19330

Firerate 3
Action Trigger

Player_Damage 28
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 85
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 85
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 5
Resource_Damage 25
Object_Damage 40

Durability 0.075

Spread_Aim 0.06
Spread_Hip 0.12

Recoil_Min_X -1
Recoil_Min_Y 0.9
Recoil_Max_X 1
Recoil_Max_Y 1.5

Recover_X 1
Recover_Y -0.2

Shake_Min_X 0.0024
Shake_Min_Y -0.00475
Shake_Min_Z -0.01
Shake_Max_X -0.0024
Shake_Max_Y -0.006
Shake_Max_Z -0.015


Range 300
Ballistic_Steps 100
Ballistic_Travel 3
Ballistic_Drop 0.0015

Damage_Falloff_Range 0.1
Damage_Falloff_Max_Range 0.30
Damage_Falloff_Multiplier 0.5

Muzzle 19001

Shell 19003

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10692
Blueprint_1_Product 19262
Blueprint_1_Products 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 35
Quality_Max 35