3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
300m
Range
13.89 RPS
Firerate
0.075%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1 to 1 (100%)
Recoil X
0.9 to 1.5 (-20%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 42 | 22 | 11 | 11 |
Zombie | 93 | 51 | 25 | 25 |
Animal | 93 | 68 | 51 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 5 |
Resource | 25 |
Object | 40 |
Spawn Id | Spawn Name | Items |
---|---|---|
19334 | PS Gunshop Rare Guns | 93 |
46101 | PS Boom Box Guns | 11 |
PS_Vermin.dat
GUID 80df36b080e143009317d77474561252
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 10692
EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_SMG45.wav
Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam
Size_X 3
Size_Y 2
Size_Z 0.45
Use_Auto_Icon_Measurements True
Magazine 19331
Sight 19435
Aim_In_Duration 0.38
Ammo_Min 11
Ammo_Max 30
Safety
Auto
Semi
Hook_Sight
Hook_Barrel
Hook_Grip
Hook_Tactical
Attachment_Calibers 6
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 18907
Attachment_Caliber_3 10671
Attachment_Caliber_4 12000
Attachment_Caliber_5 18900
Magazine_Calibers 1
Magazine_Caliber_0 19330
Firerate 3
Action Trigger
Player_Damage 28
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 85
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 85
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 5
Resource_Damage 25
Object_Damage 40
Durability 0.075
Spread_Aim 0.06
Spread_Hip 0.12
Recoil_Min_X -1
Recoil_Min_Y 0.9
Recoil_Max_X 1
Recoil_Max_Y 1.5
Recover_X 1
Recover_Y -0.2
Shake_Min_X 0.0024
Shake_Min_Y -0.00475
Shake_Min_Z -0.01
Shake_Max_X -0.0024
Shake_Max_Y -0.006
Shake_Max_Z -0.015
Range 300
Ballistic_Steps 100
Ballistic_Travel 3
Ballistic_Drop 0.0015
Damage_Falloff_Range 0.1
Damage_Falloff_Max_Range 0.30
Damage_Falloff_Multiplier 0.5
Muzzle 19001
Shell 19003
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10692
Blueprint_1_Product 19262
Blueprint_1_Products 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 35
Quality_Max 35