6 x 3 (18)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
400m
Range
8.33 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
0 to 0 (0%)
Recoil X
0 to 0 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 50 | 50 | 50 | 50 |
Zombie | 100 | 100 | 100 | 100 |
Animal | 100 | 100 | 100 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Vehicle | 50 |
Resource | 100 |
Object | 100 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_HMG_Autocannon.dat
GUID 082ee3758c5b422eb7180d7486aefc02
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10821
Size_X 6
Size_Y 3
Size_Z 0.8
Magazine 10032
Ammo_Min 1
Ammo_Max 1
Auto
Magazine_Calibers 1
Magazine_Caliber_0 18843
Muzzle 19016
Can_Player_Equip False
Infinite_Ammo True
Allow_Magazine_Change False
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Player_Damage_Bleeding Always
Blueprints 2
//Craft
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
//HMG Item
Blueprint_0_Supply_0_ID 10034
Blueprint_0_Supply_0_Amount 1
//Illegal Gun Parts
Blueprint_0_Supply_1_ID 19342
Blueprint_0_Supply_1_Amount 1
//Stack Gun Parts (High)
Blueprint_0_Supply_2_ID 19964
Blueprint_0_Supply_2_Amount 1
//Extra Supply (AP Ammo Belt)
Blueprint_0_Supply_3_ID 19937
Blueprint_0_Supply_3_Amount 4
Blueprint_0_Tool 19376
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10821
Blueprint_1_Outputs 2
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 6
//Supply (Illegal Gun Parts)
Blueprint_1_Output_1_ID 19342
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27
////////////////////////////////////////Balance Stats
Range 400
Ballistic_Steps 40
Ballistic_Drop 0.0011
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 800
Firerate 5
Action Trigger
Player_Damage 50
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1
Zombie_Damage 100
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1
Animal_Damage 100
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 50
Resource_Damage 100
Object_Damage 100
Durability 0
Spread_Aim 0.1
Spread_Hip 0.2