5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

600m

Range

5.21 RPS

Firerate

0.1%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-1.25 to 1.25 (-150%)

Recoil X

3 to 4 (-75%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 72 38 19 19
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 10
Resource 80
Object 80

Magazines (2)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
2 x
PS_GP28S.dat
GUID 12f629e329144562ae24fc74e9aab9e0
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10836

EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_AR.wav

Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam

Size_X 5
Size_Y 2
Size_Z 0.4
Use_Auto_Icon_Measurements True

Sight 10816
Magazine 10568
Barrel 10585
Tactical 19497
Grip 10587

Hook_Sight
Hook_Grip
Hook_Tactical
Hook_Barrel

Ammo_Min 10
Ammo_Max 25


Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 12000
Attachment_Caliber_4 10670

Magazine_Calibers 1
Magazine_Caliber_0 10568

Unplace 0.1
Replace 0.42

Firerate 8
Action Trigger

Player_Damage 48
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 10
Resource_Damage 80
Object_Damage 80

Durability 0.1

Spread_Aim 0.02
Spread_Hip 0.1

Recoil_Min_X -1.25
Recoil_Min_Y 3
Recoil_Max_X 1.25
Recoil_Max_Y 4

Recover_X -1.5
Recover_Y -0.75

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001

Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.004
Shake_Min_Y -0.004
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.0065
Shake_Max_Z -0.015

Muzzle 19001

Shell 19018

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10836
Blueprint_1_Product 19262
Blueprint_1_Products 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15