5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

500m

Range

2.78 RPS

Firerate

0.15%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-6 to 6 (95%)

Recoil X

30 to 35 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 89 47 23 23
Zombie 178 94 47 47
Animal 178 94 47 -
Structure Damage
Low Caliber
Damage
Barricade 47
Structure 47
Vehicle 47
Resource 94
Object 94

Magazines (1)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
2 x
PS_GP28S.dat
GUID 12f629e329144562ae24fc74e9aab9e0
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10836

EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_AR.wav

Size_X 5
Size_Y 2
Size_Z 0.4
Use_Auto_Icon_Measurements True

Sight 10816
Magazine 19836
Barrel 10585
Tactical 19497

Hook_Sight
Hook_Grip
Hook_Tactical
Hook_Barrel

Ammo_Min 10
Ammo_Max 20

Safety
Semi

Magazine_Calibers 1
Magazine_Caliber_0 18832

Attachment_Calibers 4
//Scope
Attachment_Caliber_0 18911
//Grip
Attachment_Caliber_2 18930
//Tactical
Attachment_Caliber_1 18922
//Barrel
Attachment_Caliber_3 18923

Unplace 0.1
Replace 0.42

Muzzle 19001

Shell 19018

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10836
Blueprint_1_Product 19262
Blueprint_1_Products 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 20

////////////////////////////////////////Balance Stats

Range 500
Ballistic_Steps 50
Ballistic_Drop 0.00055
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1000

Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.15
Unjam_Chamber_Anim Jam

Aim_In_Duration 0.4

Firerate 15
Action Trigger

Player_Damage 47
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9

Zombie_Damage 94
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9

Animal_Damage 94
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9

Barricade_Damage 47
Structure_Damage 47
Vehicle_Damage 47
Resource_Damage 94
Object_Damage 94

Durability 0.15

Recoil_Min_X -6
Recoil_Min_Y 30
Recoil_Max_X 6
Recoil_Max_Y 35

Recover_X 0.95
Recover_Y 0.95

Shake_Min_X -0.02
Shake_Min_Y -0.05
Shake_Min_Z 0
Shake_Max_X 0.02
Shake_Max_Y -0.06
Shake_Max_Z -0.03

Recoil_Midair 3

Spread_Aim 0.03
Spread_Hip 0.06
Spread_Midair 3