5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
500m
Range
2.78 RPS
Firerate
0.15%
Durability Loss per Shot
Sight
Hooks
0%
Movement Speed
-2.5 to 2.5 (95%)
Recoil X
20 to 21 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 81 | 43 | 21 | 21 |
Zombie | 163 | 86 | 43 | 43 |
Animal | 163 | 86 | 43 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 43 |
Structure | 43 |
Vehicle | 43 |
Resource | 86 |
Object | 86 |
Spawn Id | Spawn Name | Items |
---|---|---|
21302 | PS AG17 Bunker Guns Regular | 6 |
21305 | PS AG18 Bunker Guns Regular | 7 |
19150 | PS Soviet Guns AKs 0 | 9 |
19326 | PS Warehouse 0 | 92 |
19022 | PS Weapons Cache Proper | 91 |
19116 | PS Radio Towers Proper | 91 |
19176 | PS Airfield SACR | 79 |
19330 | PS Soviet NVG Zombo Drops 0 | 71 |
19087 | PS Soviet Zombo Drops 0 | 69 |
19088 | PS Soviet Zombo Drops Proper 0 | 68 |
19120 | PS Gunshop Proper | 58 |
19260 | PS Airfield Lockers 1 | 53 |
21311 | PS Soviet Low Tier AG18 | 49 |
19054 | PS Soviet Low Tier | 48 |
10561 | PS Tank T62 Missile Parts | 44 |
21310 | PS Soviet Low Tier AG17 | 44 |
19447 | PS Weapons Cache LOCKED | 39 |
19021 | PS Weapons Cache Guns | 19 |
21303 | PS AG18 Bunker Guns | 14 |
19051 | PS Soviet Guns 0 | 13 |
19117 | PS Gunshop Guns 0 | 13 |
19295 | PS SACR Guns | 9 |
19150 | PS Soviet Guns AKs 0 | 9 |
21300 | PS AG17 Bunker Guns | 9 |
21305 | PS AG18 Bunker Guns Regular | 7 |
21302 | PS AG17 Bunker Guns Regular | 6 |
PS_Razved.dat
GUID 722ce97b882f4d9598a0cce78b714e5f
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 10897
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_SKS.wav
Size_X 5
Size_Y 2
Size_Z 0.325
Hook_Sight
Magazine 10540
Ammo_Min 0
Ammo_Max 20
Safety
Semi
Magazine_Calibers 1
Magazine_Caliber_0 18801
Attachment_Calibers 2
//Scope
Attachment_Caliber_0 18912
Attachment_Caliber_1 18921
Unplace 0.1
Replace 0.47
Muzzle 19001
Shell 19004
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Quality_Min 50
Quality_Max 50
Blueprints 3
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10897
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27
//Upgrade
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
//Gun To Upgrade
Blueprint_2_Supply_0_ID 10897
Blueprint_2_Supply_0_Amount 1
//Supply (Weapon Mod Kit)
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
//Supply (High Tier Gun Parts)
Blueprint_2_Supply_2_ID 19262
Blueprint_2_Supply_2_Amount 3
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 19802
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 500
Ballistic_Steps 50
Ballistic_Drop 0.00106
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1000
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.15
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.4
Firerate 15
Action Trigger
Player_Damage 43
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 86
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 86
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 43
Structure_Damage 43
Vehicle_Damage 43
Resource_Damage 86
Object_Damage 86
Durability 0.15
Recoil_Min_X -2.5
Recoil_Min_Y 20
Recoil_Max_X 2.5
Recoil_Max_Y 21
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.01
Shake_Min_Y -0.03
Shake_Min_Z 0
Shake_Max_X 0.01
Shake_Max_Y -0.04
Shake_Max_Z -0.02
Recoil_Midair 3
Spread_Aim 0.05
Spread_Hip 0.1
Spread_Midair 3