5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
6.95 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
-1 to 1 (20%)
Recoil X
1.75 to 2.25 (20%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 51 | 27 | 13 | 13 |
Zombie | 93 | 51 | 25 | 25 |
Animal | 93 | 68 | 51 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 10 |
Resource | 80 |
Object | 80 |
Id | File Name |
---|---|
45711 | PS_US_Super_Zombie_Sigma_AR.dat |
19334 | PS_Gunshop_Rare_Guns.dat |
19284 | PS_Deadzone_US_Guns_ARs.dat |
19248 | PS_Airdrop_D_Guns_0.dat |
PS_MX8.dat
GUID 47841668a090429ea7588e28246928a7
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10898
Aim_In_Duration 0.35
Size_X 5
Size_Y 2
Size_Z 0.35
Magazine 19260
Sight 10899
Unplace 0.13
Replace 0.6
Attachment_Calibers 7
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 10671
Attachment_Caliber_4 12000
Attachment_Caliber_5 12001
Attachment_Caliber_6 10898
Magazine_Calibers 2
Magazine_Caliber_0 19260
Magazine_Caliber_1 10835
Hook_Sight
Hook_Barrel
Ammo_Min 0
Ammo_Max 30
Safety
Auto
Semi
Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.0013
Firerate 6
Action Trigger
Player_Damage 34
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 85
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 85
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 10
Resource_Damage 80
Object_Damage 80
Durability 0.15
Spread_Aim 0.02
Spread_Hip 0.15
Recoil_Min_X -1
Recoil_Min_Y 1.75
Recoil_Max_X 1
Recoil_Max_Y 2.25
Recover_X 0.2
Recover_Y 0.2
Shake_Min_X 0.001
Shake_Min_Y -0.002
Shake_Min_Z -0.0009
Shake_Max_X -0.001
Shake_Max_Y -0.0035
Shake_Max_Z -0.001
Muzzle 19001
Shell 19018
Gunshot_Rolloff_Distance 600
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10898
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 19028
Blueprint_1_Output_1_Amount 4
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 0.7
Spread_Prone 1
Spread_Crouch 1
Quality_Min 5
Quality_Max 15
Player_Damage_Bleeding Always