2 x 2 (4)

Inventory Size

Tertiary

Hand Slot

Semi, Safety

Firemodes

200m

Range

8.33 RPS

Firerate

0.05%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-0.9 to 0.9 (95%)

Recoil X

5 to 6 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 45 24 12 12
Zombie 91 48 24 24
Animal 91 48 24 -
Structure Damage
Low Caliber
Damage
Barricade 24
Structure 24
Vehicle 24
Resource 48
Object 48

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
=
2 x
PS_Makeshift_SMG.dat
GUID 13ac9393c49d4a86a478db3b48e28942
Type Gun
Rarity Uncommon
Useable Gun
Slot Tertiary
ID 10927

EquipAudioClip classicweapons.masterbundle:Assets/Guns_Equip/Equip_SMG45.wav

Muzzle 25035

Shell 25000

Size_X 2
Size_Y 2
Size_Z 0.5

Hook_Sight

Magazine 19331

Ammo_Min 15
Ammo_Max 30

Safety
Semi
Bursts 3

Magazine_Calibers 1
Magazine_Caliber_0 18806

Attachment_Calibers 1
//Scope
Attachment_Caliber_0 18913

Quality_Min 60
Quality_Max 75

BladeIDs 2
BladeID_0 0
BladeID_1 2

Player_Damage_Bleeding Always

Unplace 0.18
Replace 0.68

Blueprints 2

//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27

//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10927
Blueprint_1_Outputs 1
//Supply (Low Tier Gun Parts)
Blueprint_1_Output_0_ID 19248
Blueprint_1_Output_0_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.

////////////////////////////////////////Balance Stats

Range 200
Ballistic_Steps 20
Ballistic_Drop 0.00098
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 400

Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.05
Unjam_Chamber_Anim Jam

Aim_In_Duration 0.1

Firerate 5
Action Trigger

Player_Damage 24
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9

Zombie_Damage 48
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9

Animal_Damage 48
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9

Barricade_Damage 24
Structure_Damage 24
Vehicle_Damage 24
Resource_Damage 48
Object_Damage 48

Durability 0.05

Recoil_Min_X -0.9
Recoil_Min_Y 5
Recoil_Max_X 0.9
Recoil_Max_Y 6

Recover_X 0.95
Recover_Y 0.95

Shake_Min_X -0.001
Shake_Min_Y -0.007
Shake_Min_Z 0
Shake_Max_X 0.001
Shake_Max_Y -0.01
Shake_Max_Z 0

Recoil_Midair 3

Spread_Aim 0.09
Spread_Hip 0.16
Spread_Midair 3