2 x 2 (4)
Inventory Size
Any
Hand Slot
Semi, Safety
Firemodes
200m
Range
8.33 RPS
Firerate
0.05%
Durability Loss per Shot
Sight
Hooks
0%
Movement Speed
-0.8 to 0.8 (95%)
Recoil X
3.2 to 4 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 43 | 24 | 12 | 12 |
Zombie | 86 | 48 | 24 | 24 |
Animal | 86 | 48 | 24 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 24 |
Structure | 24 |
Vehicle | 24 |
Resource | 48 |
Object | 48 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Makeshift_SMG.dat
GUID 13ac9393c49d4a86a478db3b48e28942
Type Gun
Rarity Uncommon
Useable Gun
Slot Any
ID 10927
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_SMG45.wav
Muzzle 25035
Shell 25000
Size_X 2
Size_Y 2
Size_Z 0.5
Hook_Sight
Magazine 19331
Ammo_Min 15
Ammo_Max 30
Safety
Semi
Bursts 3
Magazine_Calibers 1
Magazine_Caliber_0 18806
Attachment_Calibers 1
//Scope
Attachment_Caliber_0 18913
Quality_Min 60
Quality_Max 75
BladeIDs 2
BladeID_0 0
BladeID_1 2
Player_Damage_Bleeding Always
Unplace 0.18
Replace 0.68
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10927
Blueprint_1_Outputs 1
//Supply (Low Tier Gun Parts)
Blueprint_1_Output_0_ID 19248
Blueprint_1_Output_0_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 200
Ballistic_Steps 20
Ballistic_Drop 0.00098
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 400
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.05
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.1
Firerate 5
Action Trigger
Player_Damage 24
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.8
Zombie_Damage 48
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8
Animal_Damage 48
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.8
Barricade_Damage 24
Structure_Damage 24
Vehicle_Damage 24
Resource_Damage 48
Object_Damage 48
Durability 0.05
Recover_X 0.95
Recover_Y 0.95
Recoil_Min_X -0.8
Recoil_Min_Y 3.2
Recoil_Max_X 0.8
Recoil_Max_Y 4
Shake_Min_X -0.0016
Shake_Min_Y -0.0064
Shake_Max_X 0.0016
Shake_Max_Y -0.008
Shake_Min_Z -0.01
Shake_Max_Z -0.02
Recoil_Crouch 1.5
Recoil_Prone 2
Recoil_Midair 2.5
Spread_Aim 0.07
Spread_Hip 0.14
Spread_Prone 1
Spread_Crouch 1
Spread_Midair 2