3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

100m

Range

5.95 RPS

Firerate

0.07%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-0.7 to 0.7 (95%)

Recoil X

12.2 to 13 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 70 37 18 18
Zombie 140 74 37 37
Animal 140 74 37 -
Structure Damage
Low Caliber
Damage
Barricade 37
Structure 37
Vehicle 37
Resource 74
Object 74

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
3 x
PS_Zolakov.dat
GUID d7cd989122014c1c8c26feffc196e296
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 10933

EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_AK.wav

Size_X 3
Size_Y 2
Size_Z 0.51

Magazine 10934

Ammo_Min 10
Ammo_Max 20

Safety
Auto
Semi

Magazine_Calibers 1
Magazine_Caliber_0 18852

Muzzle 19026

Shell 19004

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 20

Blueprints 2

//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27

//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10933
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.

////////////////////////////////////////Balance Stats

Range 100
Ballistic_Steps 10
Ballistic_Drop 0.00055
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 200

Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.07
Unjam_Chamber_Anim Jam

Aim_In_Duration 0.4

Firerate 7
Action Trigger

Player_Damage 37
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9

Zombie_Damage 74
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9

Animal_Damage 74
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9

Barricade_Damage 37
Structure_Damage 37
Vehicle_Damage 37
Resource_Damage 74
Object_Damage 74

Durability 0.07

Recoil_Min_X -0.7
Recoil_Min_Y 12.2
Recoil_Max_X 0.7
Recoil_Max_Y 13

Recover_X 0.95
Recover_Y 0.95

Shake_Min_X -0.007
Shake_Min_Y -0.007
Shake_Min_Z -0.05
Shake_Max_X 0.007
Shake_Max_Y 0.009
Shake_Max_Z -0.06

Recoil_Crouch 1.1
Recoil_Prone 2.5
Recoil_Midair 3
Recoil_Swimming 0.1

Spread_Aim 0.14
Spread_Hip 0.28
Spread_Prone 0.5
Spread_Crouch 0.9
Spread_Midair 3
Spread_Swimming 0.1