5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

598m

Range

0.83 RPS

Firerate

0.15%

Durability Loss per Shot

Sight

Hooks

-20%

Movement Speed

10 to 10 (100%)

Recoil X

20 to 20 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 171 91 51 51
Zombie 375 225 75 75
Animal 220 160 120 -
Structure Damage
High Caliber
Damage
Barricade 150
Structure 150
Vehicle 855
Resource 444
Object 333

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
3 x
2 x
2 x
Tool
+
+
3 x
=
Spawn Id Spawn Name Items
19009 PS Sawmill 6
PS_DRTP_0.dat
GUID 20a2ab83a53041efa34fafb6260a7218
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 19144

EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_DMR.wav

Unplace 0.11
Replace 0.65

Aim_In_Duration 0.35

Equipable_Movement_Speed_Multiplier 0.8

Size_X 5
Size_Y 2
Size_Z 0.45



Hook_Sight

Ammo_Min 0
Ammo_Max 0

Semi

Attachment_Calibers 1
Attachment_Caliber_0 18905

Magazine_Calibers 1
Magazine_Caliber_0 19143

Firerate 50
Action Trigger

Player_Damage 114
Player_Leg_Multiplier 0.45
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 250
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.5

Animal_Damage 200
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 150
Structure_Damage 150
Vehicle_Damage 855
Resource_Damage 444
Object_Damage 333

Durability 0.15

Invulnerable

Spread_Aim 0.002
Spread_Hip 0.26

Range 598
Ballistic_Steps 46
Ballistic_Travel 13
Ballistic_Drop 0.0013

Recoil_Min_X 10
Recoil_Min_Y 20
Recoil_Max_X 10
Recoil_Max_Y 20

Recover_X 1
Recover_Y 1

Shake_Min_X 0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.03
Shake_Max_X 0.005
Shake_Max_Y 0.005
Shake_Max_Z -0.03

Muzzle 19058

Gunshot_Rolloff_Distance 1700

Blueprints 3



Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19144
Blueprint_1_Outputs 3
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 19009
Blueprint_1_Output_1_Amount 2
Blueprint_1_Output_2_ID 19202
Blueprint_1_Output_2_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 19055
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 19052
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_2_ID 19262
Blueprint_2_Supply_2_Amount 3
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_Critical
Blueprint_2_Tool 19376
Blueprint_2_Build 32

Instakill_Headshots True

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements 

Recoil_Crouch 0.8
Recoil_Prone 0.8

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15