5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
600m
Range
8.33 RPS
Firerate
0.12%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-1.5 to 1.5 (35%)
Recoil X
4 to 4.5 (15%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 85 | 45 | 28 | 28 |
Zombie | 176 | 96 | 48 | 48 |
Animal | 176 | 128 | 96 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Vehicle | 12 |
Resource | 200 |
Object | 200 |
Id | File Name |
---|---|
19445 | PS_Gunshop_Rare_Guns_Honeybee.dat |
19248 | PS_Airdrop_D_Guns_0.dat |
19200 | PS_Deadzone_US_Guns.dat |
PS_Honeybee.dat
GUID 6ae6149a61aa47989e926a67946842f1
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 19294
Aim_In_Duration 0.3
Size_X 5
Size_Y 2
Size_Z 0.35
Sight 19293
Magazine 19292
Grip 10590
Hook_Grip
Hook_Sight
Hook_Tactical
Ammo_Min 10
Ammo_Max 20
Safety
Semi
Unplace 0.1
Replace 0.5
Attachment_Calibers 4
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 12000
Attachment_Caliber_3 12001
Magazine_Calibers 1
Magazine_Caliber_0 19292
Firerate 5
Action Trigger
Player_Damage 57
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 160
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 160
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 12
Resource_Damage 200
Object_Damage 200
Durability 0.12
Spread_Aim 0.0001
Spread_Hip 0.1
Recoil_Min_X 1.5
Recoil_Min_Y 4
Recoil_Max_X -1.5
Recoil_Max_Y 4.5
Recover_X 0.35
Recover_Y 0.15
Range 600
Ballistic_Steps 100
Ballistic_Travel 6
Ballistic_Drop 0.0007
Shake_Min_X 0.005
Shake_Min_Y -0.01
Shake_Min_Z -0.008
Shake_Max_X -0.005
Shake_Max_Y -0.0125
Shake_Max_Z -0.0125
Muzzle 19014
Shell 19015
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19294
Blueprint_1_Product 19262
Blueprint_1_Products 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Gunshot_Rolloff_Distance 700
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 15