5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
600m
Range
0.83 RPS
Firerate
0.5%
Durability Loss per Shot
Sight
Hooks
-10%
Movement Speed
-3 to 3 (95%)
Recoil X
12 to 15 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 220 | 92 | 46 | 46 |
Zombie | 441 | 184 | 92 | 92 |
Animal | 441 | 184 | 92 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 92 |
Structure | 92 |
Vehicle | 92 |
Resource | 184 |
Object | 184 |
Spawn Id | Spawn Name | Items |
---|---|---|
19021 | PS Weapons Cache Guns | 19 |
22217 | PS Random Reward Epic Armory | 16 |
19326 | PS Warehouse 0 | 92 |
19022 | PS Weapons Cache Proper | 91 |
19116 | PS Radio Towers Proper | 91 |
22228 | PS Random Box Epic | 65 |
22227 | PS Random Box Rare | 65 |
22229 | PS Random Box Legendary | 65 |
19447 | PS Weapons Cache LOCKED | 39 |
22213 | PS Random Reward Epic Proper | 24 |
19021 | PS Weapons Cache Guns | 19 |
22217 | PS Random Reward Epic Armory | 16 |
PS_VAN98.dat
GUID 3910a5bce8974c3f8ed08bebf8f81949
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19317
Instantiated_Item_Name_Override 25637
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Sniper.wav
Size_X 5
Size_Y 2
Size_Z 0.361
Equipable_Movement_Speed_Multiplier 0.9
Magazine 19316
Hook_Sight
Ammo_Min 1
Ammo_Max 5
Safety
Semi
Magazine_Calibers 1
Magazine_Caliber_0 18816
Attachment_Calibers 2
//Scope
Attachment_Caliber_0 18914
//Tactical
Attachment_Caliber_1 18922
Muzzle 19058
Shell 19005
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 20
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19317
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 600
Ballistic_Steps 60
Ballistic_Drop 0.0011
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1200
Aim_In_Duration 0.5
Firerate 50
Action Bolt
Player_Damage 92
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 2.4
Zombie_Damage 184
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 2.4
Animal_Damage 184
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 2.4
Barricade_Damage 92
Structure_Damage 92
Vehicle_Damage 92
Resource_Damage 184
Object_Damage 184
Durability 0.5
Recover_X 0.95
Recover_Y 0.95
Recoil_Min_X -3
Recoil_Min_Y 12
Recoil_Max_X 3
Recoil_Max_Y 15
Shake_Min_X -0.006
Shake_Min_Y -0.024
Shake_Max_X 0.006
Shake_Max_Y -0.03
Shake_Min_Z -0.02
Shake_Max_Z -0.04
Recoil_Crouch 1.5
Recoil_Prone 2
Recoil_Midair 2.5
Spread_Aim 0.01
//Min Spread
Spread_Hip 0.08
Spread_Prone 1
Spread_Crouch 1
Spread_Midair 2