4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

5.95 RPS

Firerate

0.1%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-1 to 1 (10%)

Recoil X

4.15 to 5 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 87 46 29 29
Zombie 176 96 48 48
Animal 176 128 96 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Vehicle 25
Resource 200
Object 200

Magazines (1)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
3 x
Id Guid File Name
19216 aa0a5cfc-1eec-4030-b2b9-14241344077a PS_Heli_Crate_Guns_0.dat
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
PS_WKM_0.dat
GUID d3365df96ec64776962cd4f75b880d59
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 19320

Aim_In_Duration 0.3

Size_X 4
Size_Y 2
Size_Z 0.35

 




Sight 19499
Magazine 19319

Hook_Grip

Hook_Sight
Hook_Tactical
Hook_Barrel

Ammo_Min 10
Ammo_Max 20


Safety
Semi
Auto

Unplace 0.2
Replace 0.5

Backward

Attachment_Calibers 5
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10555
Attachment_Caliber_3 12000
Attachment_Caliber_4 12001

Magazine_Calibers 1
Magazine_Caliber_0 19319

Firerate 7
Action Trigger

Player_Damage 58
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 160
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 160
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 25
Resource_Damage 200
Object_Damage 200

Durability 0.1

Spread_Aim 0.1
Spread_Hip 0.05

Recoil_Min_X -1
Recoil_Min_Y 4.15
Recoil_Max_X 1
Recoil_Max_Y 5

Recover_X 0.1
Recover_Y 0.1

Range 600
Ballistic_Steps 100
Ballistic_Travel 6
Ballistic_Drop 0.0007

Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.006
Shake_Min_Y -0.0045
Shake_Min_Z -0.01
Shake_Max_X -0.006
Shake_Max_Y -0.006
Shake_Max_Z -0.015

Muzzle 19016

Shell 19015

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19320
Blueprint_1_Product 19262
Blueprint_1_Products 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Gunshot_Rolloff_Distance 800

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15