4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
5.95 RPS
Firerate
0.1%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1 to 1 (10%)
Recoil X
4.15 to 5 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 87 | 46 | 29 | 29 |
Zombie | 176 | 96 | 48 | 48 |
Animal | 176 | 128 | 96 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Vehicle | 25 |
Resource | 200 |
Object | 200 |
Id | File Name |
---|---|
19216 | PS_Heli_Crate_Guns_0.dat |
19334 | PS_Gunshop_Rare_Guns.dat |
PS_WKM_0.dat
GUID d3365df96ec64776962cd4f75b880d59
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 19320
Aim_In_Duration 0.3
Size_X 4
Size_Y 2
Size_Z 0.35
Sight 19499
Magazine 19319
Hook_Grip
Hook_Sight
Hook_Tactical
Hook_Barrel
Ammo_Min 10
Ammo_Max 20
Safety
Semi
Auto
Unplace 0.2
Replace 0.5
Backward
Attachment_Calibers 5
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10555
Attachment_Caliber_3 12000
Attachment_Caliber_4 12001
Magazine_Calibers 1
Magazine_Caliber_0 19319
Firerate 7
Action Trigger
Player_Damage 58
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 160
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 160
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 25
Resource_Damage 200
Object_Damage 200
Durability 0.1
Spread_Aim 0.1
Spread_Hip 0.05
Recoil_Min_X -1
Recoil_Min_Y 4.15
Recoil_Max_X 1
Recoil_Max_Y 5
Recover_X 0.1
Recover_Y 0.1
Range 600
Ballistic_Steps 100
Ballistic_Travel 6
Ballistic_Drop 0.0007
Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6
Shake_Min_X 0.006
Shake_Min_Y -0.0045
Shake_Min_Z -0.01
Shake_Max_X -0.006
Shake_Max_Y -0.006
Shake_Max_Z -0.015
Muzzle 19016
Shell 19015
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19320
Blueprint_1_Product 19262
Blueprint_1_Products 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Gunshot_Rolloff_Distance 800
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 15