3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
5.95 RPS
Firerate
0.1%
Durability Loss per Shot
Sight
Hooks
0%
Movement Speed
-1 to 1 (50%)
Recoil X
3.65 to 4.45 (25%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 48 | 25 | 12 | 12 |
Zombie | 110 | 60 | 30 | 30 |
Animal | 110 | 80 | 60 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 8 |
Resource | 80 |
Object | 90 |
Id | File Name |
---|---|
19216 | PS_Heli_Crate_Guns_0.dat |
21308 | PS_AG19_Bunker_Guns_Regular.dat |
21302 | PS_AG17_Bunker_Guns_Regular.dat |
21305 | PS_AG18_Bunker_Guns_Regular.dat |
19295 | PS_SACR_Guns.dat |
19150 | PS_Soviet_Guns_AKs_0.dat |
PS_Kalakov_0.dat
GUID 1ca7fddbe5bd480a96de7e43b4d7d30d
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 19382
Aim_In_Duration 0.3
Size_X 3
Size_Y 2
Size_Z 0.5
Magazine 19315
Ammo_Min 10
Ammo_Max 30
Hook_Sight
Safety
Auto
Semi
Attachment_Calibers 2
Attachment_Caliber_0 18905
Attachment_Caliber_1 18906
Magazine_Calibers 2
Magazine_Caliber_0 19315
Magazine_Caliber_1 19316
Firerate 7
Action Trigger
Player_Damage 32
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 8
Resource_Damage 80
Object_Damage 90
Durability 0.1
Spread_Aim 0.05
Spread_Hip 0.09
Recoil_Min_X -1
Recoil_Min_Y 3.65
Recoil_Max_X 1
Recoil_Max_Y 4.45
Recover_X 0.5
Recover_Y 0.25
Shake_Min_X 0.003
Shake_Min_Y -0.0065
Shake_Min_Z -0.015
Shake_Max_X -0.003
Shake_Max_Y -0.0085
Shake_Max_Z -0.0175
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002
Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6
Muzzle 19026
Shell 19004
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19382
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19248
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Gunshot_Rolloff_Distance 600
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 50
Quality_Max 50