5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
600m
Range
0.83 RPS
Firerate
0.25%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
-10%
Movement Speed
-2 to 2 (-85%)
Recoil X
3 to 4 (-85%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 168 | 76 | 38 | 38 |
Zombie | 168 | 96 | 38 | 38 |
Animal | 168 | 96 | 38 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 75 |
Structure | 75 |
Vehicle | 30 |
Resource | 333 |
Object | 250 |
Spawn Id | Spawn Name | Items |
---|---|---|
45714 | PS US Super Zombie Sigma Sniper | 8 |
19440 | PS Deadzone Towers Guns Nemesis | 3 |
22220 | PS Random Reward Legendary Others | 10 |
19443 | PS Gunshop Rare Guns Nemesis | 4 |
PS_Nemesis_1.dat
GUID 830fb803e00b427494831f89f133f557
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 19413
EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_Sniper.wav
Size_X 5
Size_Y 2
Size_Z 0.52
Equipable_Movement_Speed_Multiplier 0.9
Aim_In_Duration 0.3
Sight 19780
Magazine 19391
Grip 10813
Tactical 19678
Hook_Sight
Hook_Tactical
Hook_Grip
Ammo_Min 3
Ammo_Max 10
Safety
Semi
Attachment_Calibers 3
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 19392
Magazine_Calibers 1
Magazine_Caliber_0 19391
Firerate 50
Action Bolt
Player_Damage 96
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.75
Zombie_Damage 96
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.75
Animal_Damage 96
Animal_Leg_Multiplier 0.4
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.75
Barricade_Damage 75
Structure_Damage 75
Vehicle_Damage 30
Resource_Damage 333
Object_Damage 250
Durability 0.25
Spread_Aim 0.002
Spread_Hip 0.4
Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.00075
Recoil_Min_X 2
Recoil_Min_Y 3
Recoil_Max_X -2
Recoil_Max_Y 4
Recover_X -0.85
Recover_Y -0.85
Shake_Min_X 0.005
Shake_Min_Y 0.01
Shake_Min_Z -0.03
Shake_Max_X 0.005
Shake_Max_Y 0.0165
Shake_Max_Z -0.03
Muzzle 19058
Shell 19005
Gunshot_Rolloff_Distance 1300
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19413
Blueprint_1_Product 19262
Blueprint_1_Products 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 0.7
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 55
Quality_Max 66
Unplace 0.11
Replace 0.8