2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

600m

Range

8.33 RPS

Firerate

0.1%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-1 to 1 (20%)

Recoil X

6 to 9 (40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 76 40 20 20
Zombie 187 102 51 51
Animal 122 88 66 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 8
Resource 25
Object 40

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
PS_Deagle_Gold.dat
GUID ca561aa410d44fab8efe4e8adc1e74a2
51GUID 928c5f1875fd4eac9f9749ace7d91330
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 19422

EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_Deagle.wav

Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam

Size_X 2
Size_Y 2
Size_Z 0.321

Unplace 0.01
Replace 0.01
EquipableModelParent SpineHook
Instantiated_Item_Name_Override 19950

Magazine 19289

Hook_Sight

Ammo_Min 4
Ammo_Max 7


Safety
Semi

Attachment_Calibers 1
Attachment_Caliber_0 18901

Magazine_Calibers 1
Magazine_Caliber_0 19290

Firerate 5
Action Trigger

Player_Damage 51
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 170
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 111
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 8
Resource_Damage 25
Object_Damage 40

Durability 0.1

Spread_Aim 0.02
Spread_Hip 0.11

Recoil_Min_X 1
Recoil_Min_Y 6
Recoil_Max_X -1
Recoil_Max_Y 9

Recover_X 0.2
Recover_Y 0.4

Shake_Min_X 0.005
Shake_Min_Y -0.03
Shake_Min_Z -0.02
Shake_Max_X -0.005
Shake_Max_Y -0.04
Shake_Max_Z -0.04

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Muzzle 19023

Shell 19003

Quality_Min 65
Quality_Max 75

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19422
Blueprint_1_Product 19262
Blueprint_1_Products 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always