5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
8.33 RPS
Firerate
0.02%
Durability Loss per Shot
Sight, Grip
Hooks
-20%
Movement Speed
-1.5 to 1.5 (100%)
Recoil X
4.5 to 5.35 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 58 | 31 | 15 | 15 |
Zombie | 110 | 60 | 30 | 30 |
Animal | 110 | 80 | 60 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 2 |
Structure | 4 |
Vehicle | 8 |
Resource | 99 |
Object | 90 |
Id | File Name |
---|---|
19216 | PS_Heli_Crate_Guns_0.dat |
19334 | PS_Gunshop_Rare_Guns.dat |
19248 | PS_Airdrop_D_Guns_0.dat |
PS_PKM.dat
GUID b5de89ebbdd6493f883305ec77c45b80
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19423
Invulnerable
Size_X 5
Size_Y 2
Size_Z 0.41
Equipable_Movement_Speed_Multiplier 0.8
Aiming_Movement_Speed_Multiplier 0.9
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.4
Attachment_Calibers 3
Attachment_Caliber_0 18905
Attachment_Caliber_1 18906
Attachment_Caliber_2 11998
Magazine_Calibers 1
Magazine_Caliber_0 19422
Hook_Sight
Hook_Grip
Safety
Auto
Semi
Grip 10669
Unplace 0.1
Replace 0.47
Firerate 5
Action Trigger
Player_Damage 39
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 2
Structure_Damage 4
Vehicle_Damage 8
Resource_Damage 99
Object_Damage 90
Durability 0.02
Spread_Aim 0.12
Spread_Hip 0.06
Recoil_Min_X -1.5
Recoil_Min_Y 4.5
Recoil_Max_X 1.5
Recoil_Max_Y 5.35
Recover_X 1
Recover_Y 0.1
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001
Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6
Shake_Min_X 0.004
Shake_Min_Y -0.01
Shake_Min_Z -0.001
Shake_Max_X -0.004
Shake_Max_Y -0.005
Shake_Max_Z -0.013
Muzzle 19001
Shell 19004
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19423
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19202
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Gunshot_Rolloff_Distance 350
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.75
Spread_Crouch 1
Recoil_Prone 0.8
Spread_Prone 1
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 15