5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

8.33 RPS

Firerate

0.02%

Durability Loss per Shot

Sight, Grip

Hooks

-10%

Movement Speed

-3 to 3 (40%)

Recoil X

2 to 3 (20%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 61 32 16 16
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 30
Structure 30
Vehicle 12
Resource 99
Object 90

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
3 x
Tool
+
+
2 x
=
Spawn Id Spawn Name Items
19216 PS Heli Crate Guns 0 15
19334 PS Gunshop Rare Guns 93
19248 PS Airdrop D Guns 0 11
PS_PKM.dat
GUID b5de89ebbdd6493f883305ec77c45b80
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19423

EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_PKM.wav

Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam

Size_X 5
Size_Y 2
Size_Z 0.41
Use_Auto_Icon_Measurements False

Equipable_Movement_Speed_Multiplier 0.9
Aiming_Movement_Speed_Multiplier 0.9
Aiming_Recoil_Multiplier 1

Aim_In_Duration 0.3

Attachment_Calibers 3
Attachment_Caliber_0 18905
Attachment_Caliber_1 18906
Attachment_Caliber_2 11998

Magazine_Calibers 1
Magazine_Caliber_0 19422

Hook_Sight
Hook_Grip

Safety
Auto
Semi
Grip 10669
Magazine 19424
Unplace 0.1
Replace 0.47

Firerate 5
Action Trigger

Player_Damage 41
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 12
Resource_Damage 99
Object_Damage 90

Durability 0.02

Spread_Aim 0.12
Spread_Hip 0.06

Recoil_Min_X -3
Recoil_Min_Y 2
Recoil_Max_X 3
Recoil_Max_Y 3

Recover_X 0.4
Recover_Y 0.2

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001

Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.004
Shake_Min_Y -0.01
Shake_Min_Z -0.001
Shake_Max_X -0.004
Shake_Max_Y -0.005
Shake_Max_Z -0.013

Muzzle 19001

Shell 19004

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19423
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19202
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 350

BladeIDs 2
BladeID_0 0
BladeID_1 2

Recoil_Crouch 0.75
Spread_Crouch 1

Recoil_Prone 0.8
Spread_Prone 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15