5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

8.33 RPS

Firerate

0.02%

Durability Loss per Shot

Sight, Grip

Hooks

-20%

Movement Speed

-1.5 to 1.5 (100%)

Recoil X

4.5 to 5.35 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 58 31 15 15
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
High Caliber
Damage
Barricade 2
Structure 4
Vehicle 8
Resource 99
Object 90

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
3 x
Tool
+
+
2 x
=
Id Guid File Name
19216 aa0a5cfc-1eec-4030-b2b9-14241344077a PS_Heli_Crate_Guns_0.dat
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
19248 aa916c40-ff35-4a69-84ec-7d4757c14b04 PS_Airdrop_D_Guns_0.dat
PS_PKM.dat
GUID b5de89ebbdd6493f883305ec77c45b80
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19423

Invulnerable

Size_X 5
Size_Y 2
Size_Z 0.41

Equipable_Movement_Speed_Multiplier 0.8

Aiming_Movement_Speed_Multiplier 0.9

Aiming_Recoil_Multiplier 1

Aim_In_Duration 0.4

Attachment_Calibers 3
Attachment_Caliber_0 18905
Attachment_Caliber_1 18906
Attachment_Caliber_2 11998

Magazine_Calibers 1
Magazine_Caliber_0 19422

Hook_Sight
Hook_Grip

Safety
Auto
Semi
Grip 10669

Unplace 0.1
Replace 0.47

Firerate 5
Action Trigger

Player_Damage 39
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 2
Structure_Damage 4
Vehicle_Damage 8
Resource_Damage 99
Object_Damage 90

Durability 0.02

Spread_Aim 0.12
Spread_Hip 0.06

Recoil_Min_X -1.5
Recoil_Min_Y 4.5
Recoil_Max_X 1.5
Recoil_Max_Y 5.35

Recover_X 1
Recover_Y 0.1

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001

Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.004
Shake_Min_Y -0.01
Shake_Min_Z -0.001
Shake_Max_X -0.004
Shake_Max_Y -0.005
Shake_Max_Z -0.013

Muzzle 19001

Shell 19004

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19423
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19202
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 350

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.75
Spread_Crouch 1

Recoil_Prone 0.8
Spread_Prone 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15