5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
600m
Range
13.89 RPS
Firerate
0.12%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-1 to 1 (0%)
Recoil X
4 to 6 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 127 | 58 | 29 | 29 |
Zombie | 127 | 43 | 21 | 21 |
Animal | 127 | 58 | 43 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 75 |
Structure | 75 |
Vehicle | 500 |
Resource | 366 |
Object | 250 |
Id | File Name |
---|---|
45718 | PS_US_Super_Zombie_Sigma_Other.dat |
PS_Railgun.dat
GUID 337df4eb81364f38abdb39627327a014
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 19493
Size_X 5
Size_Y 2
Size_Z 0.425
Aim_In_Duration 0.3
Sight 19383
Magazine 19492
Grip 10587
Hook_Sight
Hook_Tactical
Hook_Grip
Ammo_Min 8
Ammo_Max 16
Safety
Semi
Attachment_Calibers 4
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 12000
Attachment_Caliber_3 12001
Magazine_Calibers 1
Magazine_Caliber_0 19492
Unplace 0.1
Replace 0.666
Firerate 3
Action Trigger
Player_Damage 73
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.75
Zombie_Damage 73
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.75
Animal_Damage 73
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.75
Barricade_Damage 75
Structure_Damage 75
Vehicle_Damage 500
Resource_Damage 366
Object_Damage 250
Durability 0.12
Spread_Aim 0.001
Spread_Hip 0.16
Recoil_Min_X 1
Recoil_Min_Y 4
Recoil_Max_X -1
Recoil_Max_Y 6
Recover_X 0
Recover_Y 0
Shake_Min_X -0.0007
Shake_Min_Y -0.0085
Shake_Min_Z -0.01
Shake_Max_X 0.0007
Shake_Max_Y -0.01
Shake_Max_Z -0.01
Range 600
Ballistic_Steps 24
Ballistic_Travel 25
Ballistic_Drop 0.0004
Muzzle 19036
Blueprints 1
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 19016
Blueprint_0_Supply_1_Amount 4
Blueprint_0_Build 27
Gunshot_Rolloff_Distance 1500
Fire_Delay_Seconds 0.15
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 15