5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

600m

Range

13.89 RPS

Firerate

0.12%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

-1 to 1 (0%)

Recoil X

4 to 6 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 127 58 29 29
Zombie 127 43 21 21
Animal 127 58 43 -
Structure Damage
Low Caliber
Damage
Barricade 75
Structure 75
Vehicle 500
Resource 366
Object 250

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
+
4 x
=
100%
Id Guid File Name
45718 1e4c5e00-4db1-4208-bfe9-cd20efd0da31 PS_US_Super_Zombie_Sigma_Other.dat
PS_Railgun.dat
GUID 337df4eb81364f38abdb39627327a014
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 19493

Size_X 5
Size_Y 2
Size_Z 0.425

Aim_In_Duration 0.3

Sight 19383
Magazine 19492
Grip 10587

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 8
Ammo_Max 16


Safety
Semi

Attachment_Calibers 4
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 12000
Attachment_Caliber_3 12001

Magazine_Calibers 1
Magazine_Caliber_0 19492

Unplace 0.1
Replace 0.666

Firerate 3
Action Trigger

Player_Damage 73
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.75

Zombie_Damage 73
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.75

Animal_Damage 73
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.75

Barricade_Damage 75
Structure_Damage 75
Vehicle_Damage 500
Resource_Damage 366
Object_Damage 250

Durability 0.12

Spread_Aim 0.001
Spread_Hip 0.16

Recoil_Min_X 1
Recoil_Min_Y 4
Recoil_Max_X -1
Recoil_Max_Y 6

Recover_X 0
Recover_Y 0

Shake_Min_X -0.0007
Shake_Min_Y -0.0085
Shake_Min_Z -0.01
Shake_Max_X 0.0007
Shake_Max_Y -0.01
Shake_Max_Z -0.01

Range 600
Ballistic_Steps 24
Ballistic_Travel 25
Ballistic_Drop 0.0004

Muzzle 19036

Blueprints 1
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 19016
Blueprint_0_Supply_1_Amount 4
Blueprint_0_Build 27

Gunshot_Rolloff_Distance 1500

Fire_Delay_Seconds 0.15

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15