5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

600m

Range

4.17 RPS

Firerate

0.05%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-1 to 1 (50%)

Recoil X

3.65 to 5.25 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 58 31 15 15
Zombie 122 66 33 33
Animal 122 88 66 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 15
Resource 80
Object 90

Magazines (7)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
PS_Musaytir_0.dat
GUID e10e2e7ac47e4cfca2cd8e556daefa77
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 19664

Size_X 5
Size_Y 2
Size_Z 0.365

Magazine 19315


Ammo_Min 10
Ammo_Max 30

Unplace 0.17
Replace 0.68


Safety
Semi

Attachment_Calibers 2
Attachment_Caliber_0 18905
Attachment_Caliber_1 18906

Magazine_Calibers 1
Magazine_Caliber_0 19315

Firerate 10
Action Trigger

Player_Damage 39
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 111
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 111
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 15
Resource_Damage 80
Object_Damage 90

Durability 0.05

Spread_Aim 0.3
Spread_Hip 0.15

Recoil_Min_X -1
Recoil_Min_Y 3.65
Recoil_Max_X 1
Recoil_Max_Y 5.25

Recover_X 0.5
Recover_Y 0.25

Shake_Min_X 0.006
Shake_Min_Y -0.00125
Shake_Min_Z -0.015
Shake_Max_X -0.006
Shake_Max_Y -0.015
Shake_Max_Z -0.0175

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Muzzle 19001

Shell 19004

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19664
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19202
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1.2

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 50
Quality_Max 50