5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
5.95 RPS
Firerate
0.01%
Durability Loss per Shot
Sight, Grip
Hooks
0%
Movement Speed
-1 to 1 (50%)
Recoil X
4 to 6 (25%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 57 | 30 | 15 | 15 |
Zombie | 130 | 60 | 30 | 30 |
Animal | 110 | 80 | 60 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 20 |
Resource | 80 |
Object | 90 |
Spawn Id | Spawn Name | Items |
---|---|---|
19216 | PS Heli Crate Guns 0 | 15 |
19334 | PS Gunshop Rare Guns | 90 |
21305 | PS AG18 Bunker Guns Regular | 7 |
21301 | PS AG17 Bunker Guns Rare | 3 |
19296 | PS Deadzone Bunker Guns AKs | 3 |
21307 | PS AG19 Bunker Guns Rare | 4 |
PS_Zolashniy.dat
GUID b80b289aa0004e71bec227f430529efb
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19699
EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_AK.wav
Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.34
Size_X 5
Size_Y 2
Size_Z 0.373
Magazine 19859
Grip 10669
Hook_Sight
Hook_Grip
Ammo_Min 10
Ammo_Max 45
Unplace 0.08
Replace 0.7
Safety
Auto
Semi
Attachment_Calibers 3
Attachment_Caliber_0 18902
Attachment_Caliber_1 18905
Attachment_Caliber_2 11998
Magazine_Calibers 2
Magazine_Caliber_0 19315
Magazine_Caliber_1 19316
Firerate 7
Action Trigger
Player_Damage 38
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 20
Resource_Damage 80
Object_Damage 90
Durability 0.01
Spread_Aim 0.12
Spread_Hip 0.06
Recoil_Min_X -1
Recoil_Min_Y 4
Recoil_Max_X 1
Recoil_Max_Y 6
Recover_X 0.5
Recover_Y 0.25
Shake_Min_X 0.003
Shake_Min_Y -0.0065
Shake_Min_Z -0.015
Shake_Max_X -0.003
Shake_Max_Y -0.0085
Shake_Max_Z -0.0175
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001
Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6
Muzzle 19001
Shell 19004
Quality_Min 95
Quality_Max 99
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19699
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19202
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Gunshot_Rolloff_Distance 700
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.75
Spread_Crouch 1
Recoil_Prone 0.8
Spread_Prone 1
Player_Damage_Bleeding Always