5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

5.95 RPS

Firerate

0.01%

Durability Loss per Shot

Sight, Grip

Hooks

0%

Movement Speed

-1 to 1 (50%)

Recoil X

4 to 6 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 57 30 15 15
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 20
Resource 80
Object 90

Magazines (9)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
=
2 x
Id Guid File Name
19216 aa0a5cfc-1eec-4030-b2b9-14241344077a PS_Heli_Crate_Guns_0.dat
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
21305 f4dedaea-2185-404a-b3c2-d4932ccab5d1 PS_AG18_Bunker_Guns_Regular.dat
21301 8609c7b1-afa3-432f-bd8e-5f25f1dee223 PS_AG17_Bunker_Guns_Rare.dat
19296 7ccaa5c7-e83a-448f-8c8a-b4a61c6f61c7 PS_Deadzone_Bunker_Guns_AKs.dat
21307 4ec1728e-f645-4b74-9141-8fc6abd8adb3 PS_AG19_Bunker_Guns_Rare.dat
PS_Zolashniy.dat
GUID b80b289aa0004e71bec227f430529efb
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19699

Aim_In_Duration 0.34

Size_X 5
Size_Y 2
Size_Z 0.373

Magazine 19859
Grip 10669

Hook_Sight
Hook_Grip

Ammo_Min 10
Ammo_Max 45

Unplace 0.08
Replace 0.7

Safety
Auto
Semi

Attachment_Calibers 3
Attachment_Caliber_0 18902
Attachment_Caliber_1 18905
Attachment_Caliber_2 11998

Magazine_Calibers 2
Magazine_Caliber_0 19315
Magazine_Caliber_1 19316

Firerate 7
Action Trigger

Player_Damage 38
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 20
Resource_Damage 80
Object_Damage 90

Durability 0.01

Spread_Aim 0.12
Spread_Hip 0.06

Recoil_Min_X -1
Recoil_Min_Y 4
Recoil_Max_X 1
Recoil_Max_Y 6

Recover_X 0.5
Recover_Y 0.25

Shake_Min_X 0.003
Shake_Min_Y -0.0065
Shake_Min_Z -0.015
Shake_Max_X -0.003
Shake_Max_Y -0.0085
Shake_Max_Z -0.0175

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001

Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6

Muzzle 19001

Shell 19004

Quality_Min 95
Quality_Max 99

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19699
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19202
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.75
Spread_Crouch 1

Recoil_Prone 0.8
Spread_Prone 1

Player_Damage_Bleeding Always