5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

5.21 RPS

Firerate

0.05%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-1.3 to 1.3 (100%)

Recoil X

3.5 to 5 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 55 29 14 14
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 10
Resource 80
Object 90

Magazines (7)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
=
2 x
2 x
Tool
+
2 x
=
Gear
+
=
Id Guid File Name
19021 faefb968-140d-4598-9008-6b6602acfc11 PS_Weapons_Cache_Guns.dat
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
20110 43c283f5-e5a2-4f8d-bfb1-3fdda4925877 PS_Bunker_Cache_Guns.dat
PS_STG.dat
GUID f6796572600249b79a9996c68e909258
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19735

Aim_In_Duration 0.35

Size_X 5
Size_Y 2
Size_Z 0.365

Magazine 19260


Ammo_Min 10
Ammo_Max 30

Unplace 0.17
Replace 0.4


Safety
Auto
Semi

Attachment_Calibers 1
Attachment_Caliber_0 18904

Magazine_Calibers 1
Magazine_Caliber_0 19260

Firerate 8
Action Trigger

Player_Damage 37
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 10
Resource_Damage 80
Object_Damage 90

Durability 0.05

Spread_Aim 0.02
Spread_Hip 0.11

Recoil_Min_X -1.3
Recoil_Min_Y 3.5
Recoil_Max_X 1.3
Recoil_Max_Y 5

Recover_X 1
Recover_Y 0.1

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.0016

Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.002
Shake_Min_Y -0.0065
Shake_Min_Z -0.01
Shake_Max_X -0.002
Shake_Max_Y -0.008
Shake_Max_Z -0.0135

Muzzle 19001

Shell 19004

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19735
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19202
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 50
Quality_Max 50