5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

6.95 RPS

Firerate

0.075%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-1.15 to 1.15 (80%)

Recoil X

4.25 to 5 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 58 31 15 15
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 17
Resource 80
Object 90

Magazines (9)

Magazines that can be attached to this weapon

Barrels (2)

Barrels that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
2 x
Id Guid File Name
22217 014f92ad-dacf-470d-9896-3df8b6e8473d PS_Random_Reward_Epic_Armory.dat
19296 7ccaa5c7-e83a-448f-8c8a-b4a61c6f61c7 PS_Deadzone_Bunker_Guns_AKs.dat
21307 4ec1728e-f645-4b74-9141-8fc6abd8adb3 PS_AG19_Bunker_Guns_Rare.dat
19446 6e453a49-c3bd-47dd-8f8f-ed5021c62895 PS_Gunshop_Rare_Guns_Zolash_Mods.dat
PS_Zolash_Mod_2.dat
GUID 0bcb62c5b13e4cda93e88bb57ee676b7
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19803

Size_X 5
Size_Y 2
Size_Z 0.375

Magazine 19315
Grip 10593

Hook_Barrel
Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 10
Ammo_Max 30

Unplace 0.08
Replace 0.7

Safety
Auto
Semi

Attachment_Calibers 5
Attachment_Caliber_0 18902
Attachment_Caliber_1 18904
Attachment_Caliber_2 18906
Attachment_Caliber_3 12000
Attachment_Caliber_4 10670

Magazine_Calibers 2
Magazine_Caliber_0 19315
Magazine_Caliber_1 19316

Firerate 6
Action Trigger

Player_Damage 39
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 17
Resource_Damage 80
Object_Damage 90

Durability 0.075

Spread_Aim 0.04
Spread_Hip 0.07

Recoil_Min_X -1.15
Recoil_Min_Y 4.25
Recoil_Max_X 1.15
Recoil_Max_Y 5

Recover_X 0.8
Recover_Y 0.25

Shake_Min_X 0.003
Shake_Min_Y -0.0065
Shake_Min_Z -0.015
Shake_Max_X -0.003
Shake_Max_Y -0.0085
Shake_Max_Z -0.0175

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001

Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6

Muzzle 19001

Shell 19004

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19803
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15