5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

600m

Range

13.89 RPS

Firerate

0.33%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

-5%

Movement Speed

-3 to 3 (-200%)

Recoil X

3 to 5 (-80%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 82 41 24 24
Zombie 122 66 33 33
Animal 122 88 66 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 25
Vehicle 10
Resource 90
Object 90

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
2 x
Spawn Id Spawn Name Items
19334 PS Gunshop Rare Guns 93
46101 PS Boom Box Guns 11
PS_CARG15_0.dat
GUID 39570ebdca0743518b1826117b3baa47
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19890

EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_AR.wav

Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam

Size_X 5
Size_Y 2
Size_Z 0.35
Use_Auto_Icon_Measurements True

Aim_In_Duration 0.25
Equipable_Movement_Speed_Multiplier 0.95

Sight 19999
Magazine 19836
Grip 10588

Hook_Grip
Hook_Sight
Hook_Tactical

Ammo_Min 10
Ammo_Max 20

Safety
Semi
Bursts 3

Attachment_Calibers 6
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 12000
Attachment_Caliber_4 12001
Attachment_Caliber_5 10670

Magazine_Calibers 1
Magazine_Caliber_0 19836

Unplace 0.1
Replace 0.42

Firerate 3
Action Trigger

Player_Damage 55
Player_Leg_Multiplier 0.45
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier 1.5

Zombie_Damage 111
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 111
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 10
Resource_Damage 90
Object_Damage 90

Durability 0.33

Spread_Aim 0.0001
Spread_Hip 0.12

Recoil_Min_X 3
Recoil_Min_Y 3
Recoil_Max_X -3
Recoil_Max_Y 5

Recover_X -2.0
Recover_Y -0.8

Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.0013

Shake_Min_X 0.0024
Shake_Min_Y -0.004
Shake_Min_Z -0.01
Shake_Max_X -0.0024
Shake_Max_Y -0.0065
Shake_Max_Z -0.015

Muzzle 19014

Shell 19018

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19890
Blueprint_1_Product 19262
Blueprint_1_Products 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Recoil_Crouch 0.8
Recoil_Prone 1.2

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 100
Quality_Max 100