4 x 2 (8)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

96m

Range

5.21 RPS

Firerate

0.1%

Durability Loss per Shot

Barrel

Hooks

-10%

Movement Speed

-2.5 to 2.5 (50%)

Recoil X

6 to 8 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 67 36 22 22
Zombie 176 96 48 48
Animal 176 128 96 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 50
Resource 100
Object 100

Magazines (2)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
3 x
4 x
Id Guid File Name
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
45718 1e4c5e00-4db1-4208-bfe9-cd20efd0da31 PS_US_Super_Zombie_Sigma_Other.dat
PS_AA12.dat
GUID 05ac74e45827430f89755a0df815a512
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 19930

Aim_In_Duration 0.3
Fire_Delay_Seconds 0.1
Equipable_Movement_Speed_Multiplier 0.9

Use_Auto_Icon_Measurements False

Size_X 4
Size_Y 2
Size_Z 0.35

Unplace 0.15
Replace 0.65

Magazine 19929

Hook_Barrel


Ammo_Min 10
Ammo_Max 20

Safety
Auto

Attachment_Calibers 2
Attachment_Caliber_0 18901
Attachment_Caliber_1 10557

Magazine_Calibers 1
Magazine_Caliber_0 19929

Firerate 8
Action Trigger

Player_Damage 45
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 160
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 160
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1


BladeIDs 2
BladeID_0 0
BladeID_1 2
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 50
Resource_Damage 100
Object_Damage 100

Durability 0.1

Spread_Aim 0.35
Spread_Hip 0.05

Recoil_Min_X -2.5
Recoil_Min_Y 6
Recoil_Max_X 2.5
Recoil_Max_Y 8

Recover_X 0.5
Recover_Y 0.1

Shake_Min_X 0.0025
Shake_Min_Y -0.007
Shake_Min_Z -0.02
Shake_Max_X -0.0025
Shake_Max_Y -0.009
Shake_Max_Z -0.025

Range 96
Ballistic_Steps 16
Ballistic_Travel 6
Ballistic_Drop 0.0015

Muzzle 19066
Shell 19064

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19930
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 19028
Blueprint_1_Output_1_Amount 4
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 800