3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

600m

Range

10.42 RPS

Firerate

0.1%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-1 to 1 (20%)

Recoil X

3.5 to 5.5 (20%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 63 33 16 16
Zombie 240 120 60 60
Animal 220 160 120 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 8
Resource 25
Object 40

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
=
4 x
Tool
+
=
Id Guid File Name
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
49002 1bc79f51-cc6a-4993-a4d6-72ba1936ac90 PS_Convoy_Guns.dat
PS_Colt_S.dat
GUID e05b789e4341435ca2bf6de57780af60
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 19932

Size_X 3
Size_Y 2
Size_Z 0.321

Aim_In_Duration 0.1

 




Magazine 19289

Barrel 19933

Hook_Sight

Ammo_Min 4
Ammo_Max 7

Safety
Semi

Attachment_Calibers 2
Attachment_Caliber_0 18900
Attachment_Caliber_1 18901

Magazine_Calibers 1
Magazine_Caliber_0 19290

Firerate 4
Action Trigger

Player_Damage 42
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.51

Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.2

Animal_Damage 200
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 8
Resource_Damage 25
Object_Damage 40

Durability 0.1

Spread_Aim 0.04
Spread_Hip 0.1

Recoil_Min_X 1
Recoil_Min_Y 3.5
Recoil_Max_X -1
Recoil_Max_Y 5.5

Recover_X 0.2
Recover_Y 0.2

Shake_Min_X 0.005
Shake_Min_Y -0.03
Shake_Min_Z -0.02
Shake_Max_X -0.005
Shake_Max_Y -0.04
Shake_Max_Z -0.04

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Muzzle 19022

Shell 19003

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19162
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19932
Blueprint_1_Product 19248
Blueprint_1_Products 4
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 19290
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_Build 19081


BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75