5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
6.95 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1 to 1 (35%)
Recoil X
4 to 5.5 (25%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 49 | 26 | 13 | 13 |
Zombie | 88 | 48 | 24 | 24 |
Animal | 88 | 64 | 48 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 10 |
Resource | 80 |
Object | 80 |
Id | File Name |
---|---|
19442 | PS_Gunshop_Rare_Guns_Gold.dat |
PS_AR_Gold.dat
GUID 7609ec9bc5c14a6b9b7aa8e8cef57399
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19949
Size_X 5
Size_Y 2
Size_Z 0.35
Aim_In_Duration 0.2
Sight 19772
Magazine 10551
Hook_Sight
Hook_Grip
Hook_Barrel
Hook_Tactical
Ammo_Min 10
Ammo_Max 20
Safety
Auto
Semi
Attachment_Calibers 6
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 12000
Attachment_Caliber_4 12001
Attachment_Caliber_5 10670
Magazine_Calibers 1
Magazine_Caliber_0 19260
Unplace 0.1
Replace 0.42
Firerate 6
Action Trigger
Player_Damage 33
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 10
Resource_Damage 80
Object_Damage 80
Durability 0.15
Spread_Aim 0.03
Spread_Hip 0.12
Recoil_Min_X -1
Recoil_Min_Y 4
Recoil_Max_X 1
Recoil_Max_Y 5.5
Recover_X 0.35
Recover_Y 0.25
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001
Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.4
Damage_Falloff_Multiplier 0.6
Shake_Min_X 0.0025
Shake_Min_Y -0.007
Shake_Min_Z -0.008
Shake_Max_X -0.0025
Shake_Max_Y -0.009
Shake_Max_Z -0.0125
Muzzle 19001
Shell 19018
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19949
Blueprint_1_Product 19262
Blueprint_1_Products 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Gunshot_Rolloff_Distance 700
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 50
Quality_Max 50