3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

200m

Range

13.89 RPS

Firerate

0.03%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-1 to 1 (95%)

Recoil X

4 to 5 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 48 27 13 13
Zombie 97 54 27 27
Animal 97 54 27 -
Structure Damage
Low Caliber
Damage
Barricade 27
Structure 27
Vehicle 27
Resource 54
Object 54

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
=
3 x
Tool
+
=
PS_Stiletto.dat
GUID 013c8969333e4eec836cfab329e350f9
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 19960

Size_X 3
Size_Y 2
Size_Z 0.43

EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Kasov.wav

Can_Aim_During_Sprint True

Magazine 19326

Hook_Sight

Ammo_Min 10
Ammo_Max 15

Safety
Bursts 2
Semi

Magazine_Calibers 1
Magazine_Caliber_0 18811

Attachment_Calibers 1
//Scope
Attachment_Caliber_0 18913

Muzzle 19000

Shell 19003

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75

Blueprints 2

//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27

//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19960
Blueprint_1_Outputs 1
//Supply (Low Tier Gun Parts)
Blueprint_1_Output_0_ID 19248
Blueprint_1_Output_0_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.

////////////////////////////////////////Balance Stats

Range 200
Ballistic_Steps 20
Ballistic_Drop 0.00098
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 400

Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam

Aim_In_Duration 0.2

Firerate 3
Action Trigger

Player_Damage 27
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.8

Zombie_Damage 54
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8

Animal_Damage 54
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.8

Barricade_Damage 27
Structure_Damage 27
Vehicle_Damage 27
Resource_Damage 54
Object_Damage 54

Durability 0.03

Recover_X 0.95
Recover_Y 0.95

Recoil_Min_X -1
Recoil_Min_Y 4
Recoil_Max_X 1
Recoil_Max_Y 5

Shake_Min_X -0.002
Shake_Min_Y -0.008
Shake_Max_X 0.002
Shake_Max_Y -0.01
Shake_Min_Z -0.005
Shake_Max_Z -0.01

Recoil_Crouch 1.5
Recoil_Prone 2
Recoil_Midair 2.5

Spread_Aim 0.05
Spread_Hip 0.1
Spread_Prone 1
Spread_Crouch 1
Spread_Midair 2