3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
200m
Range
13.89 RPS
Firerate
0.03%
Durability Loss per Shot
Sight
Hooks
0%
Movement Speed
-1.3 to 1.3 (95%)
Recoil X
9.2 to 10 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 51 | 27 | 13 | 13 |
Zombie | 102 | 54 | 27 | 27 |
Animal | 102 | 54 | 27 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 27 |
Structure | 27 |
Vehicle | 27 |
Resource | 54 |
Object | 54 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Stiletto.dat
GUID 013c8969333e4eec836cfab329e350f9
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 19960
Size_X 3
Size_Y 2
Size_Z 0.43
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Kasov.wav
Can_Aim_During_Sprint True
Magazine 19326
Hook_Sight
Ammo_Min 10
Ammo_Max 15
Safety
Bursts 2
Semi
Magazine_Calibers 1
Magazine_Caliber_0 18811
Attachment_Calibers 1
//Scope
Attachment_Caliber_0 18913
Muzzle 19000
Shell 19003
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Player_Damage_Bleeding Always
Quality_Min 60
Quality_Max 75
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19960
Blueprint_1_Outputs 1
//Supply (Low Tier Gun Parts)
Blueprint_1_Output_0_ID 19248
Blueprint_1_Output_0_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 200
Ballistic_Steps 20
Ballistic_Drop 0.00098
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 400
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.2
Firerate 3
Action Trigger
Player_Damage 27
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 54
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 54
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 27
Structure_Damage 27
Vehicle_Damage 27
Resource_Damage 54
Object_Damage 54
Durability 0.03
Recoil_Min_X -1.3
Recoil_Min_Y 9.2
Recoil_Max_X 1.3
Recoil_Max_Y 10
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.02
Shake_Min_Y -0.05
Shake_Min_Z -0.01
Shake_Max_X 0.02
Shake_Max_Y -0.06
Shake_Max_Z -0.02
Recoil_Midair 3
Spread_Aim 0.05
Spread_Hip 0.1
Spread_Midair 3
Spread_Sprint 1.5