5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
588m
Range
0.93 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Grip
Hooks
0%
Movement Speed
-2 to 2 (35%)
Recoil X
4 to 5 (35%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 90 | 42 | 18 | 18 |
Zombie | 143 | 99 | 33 | 33 |
Animal | 121 | 88 | 66 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 30 |
Structure | 30 |
Vehicle | 20 |
Resource | 85 |
Object | 110 |
Spawn Id | Spawn Name | Items |
---|---|---|
19216 | PS Heli Crate Guns 0 | 15 |
19334 | PS Gunshop Rare Guns | 93 |
19281 | PS Bunkers Snipers Guns | 7 |
19051 | PS Soviet Guns 0 | 13 |
21304 | PS AG18 Bunker Guns Rare | 8 |
PS_SV_68.dat
GUID d0c99bf800c24739a41491710d24e0a1
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19987
EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_Sniper.wav
Size_X 5
Size_Y 2
Size_Z 0.375
Magazine 19800
Sight 10506
Grip 10669
Hook_Sight
Hook_Grip
Ammo_Min 2
Ammo_Max 10
Safety
Semi
Attachment_Calibers 5
Attachment_Caliber_0 18905
Attachment_Caliber_1 18906
Attachment_Caliber_2 18902
Attachment_Caliber_3 11998
Attachment_Caliber_4 19987
Magazine_Calibers 1
Magazine_Caliber_0 19800
Firerate 45
Action Bolt
Player_Damage 60
Player_Leg_Multiplier 0.3
Player_Arm_Multiplier 0.3
Player_Spine_Multiplier 0.7
Player_Skull_Multiplier 1.5
Zombie_Damage 110
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3
Animal_Damage 110
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 20
Resource_Damage 85
Object_Damage 110
Durability 0.15
Spread_Aim 0.005
Spread_Hip 0.28
Range 588
Ballistic_Steps 42
Ballistic_Travel 14
Ballistic_Drop 0.00125
Recoil_Min_X 2
Recoil_Min_Y 4
Recoil_Max_X -2
Recoil_Max_Y 5
Recover_X 0.35
Recover_Y 0.35
Shake_Min_X 0.007
Shake_Min_Y -0.018
Shake_Min_Z -0.02
Shake_Max_X -0.007
Shake_Max_Y -0.022
Shake_Max_Z -0.03
Muzzle 19001
Shell 19004
Gunshot_Rolloff_Distance 800
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19987
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 19202
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 0.7
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 65
Quality_Max 65