5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
600m
Range
0.83 RPS
Firerate
0.5%
Durability Loss per Shot
Sight, Grip
Hooks
-10%
Movement Speed
-2.8 to 2.8 (95%)
Recoil X
11.2 to 14 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 127 | 71 | 35 | 35 |
Zombie | 255 | 142 | 71 | 71 |
Animal | 255 | 142 | 71 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 71 |
Structure | 71 |
Vehicle | 71 |
Resource | 142 |
Object | 142 |
Spawn Id | Spawn Name | Items |
---|---|---|
19216 | PS Heli Crate Guns 0 | 15 |
19051 | PS Soviet Guns 0 | 13 |
21304 | PS AG18 Bunker Guns Rare | 7 |
19176 | PS Airfield SACR | 79 |
19330 | PS Soviet NVG Zombo Drops 0 | 71 |
19087 | PS Soviet Zombo Drops 0 | 69 |
19088 | PS Soviet Zombo Drops Proper 0 | 68 |
19217 | PS Heli Crate Proper 0 | 56 |
19260 | PS Airfield Lockers 1 | 53 |
21311 | PS Soviet Low Tier AG18 | 49 |
19054 | PS Soviet Low Tier | 48 |
10561 | PS Tank T62 Missile Parts | 44 |
19277 | PS Bunkers Snipers Proper | 37 |
19216 | PS Heli Crate Guns 0 | 15 |
21303 | PS AG18 Bunker Guns | 14 |
19051 | PS Soviet Guns 0 | 13 |
19281 | PS Bunkers Snipers Guns | 7 |
19310 | PS Deadzone Bunker Sniperbox Guns | 7 |
21304 | PS AG18 Bunker Guns Rare | 7 |
PS_SV68.dat
GUID d0c99bf800c24739a41491710d24e0a1
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19987
Instantiated_Item_Name_Override 25637
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Sniper.wav
Equipable_Movement_Speed_Multiplier 0.9
Size_X 5
Size_Y 2
Size_Z 0.375
Unplace 0.15
Replace 0.9
Magazine 19800
Sight 10506
Grip 10669
Hook_Sight
Hook_Grip
Ammo_Min 2
Ammo_Max 10
Safety
Semi
Magazine_Calibers 1
Magazine_Caliber_0 18818
Attachment_Calibers 3
//Scope
Attachment_Caliber_0 18912
Attachment_Caliber_1 18911
//Grip
Attachment_Caliber_2 18929
Muzzle 19001
Shell 19004
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 20
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19987
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 600
Ballistic_Steps 60
Ballistic_Drop 0.00106
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1200
Aim_In_Duration 0.4
Firerate 50
Action Bolt
Player_Damage 71
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.8
Zombie_Damage 142
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8
Animal_Damage 142
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.8
Barricade_Damage 71
Structure_Damage 71
Vehicle_Damage 71
Resource_Damage 142
Object_Damage 142
Durability 0.5
Recover_X 0.95
Recover_Y 0.95
Recoil_Min_X -2.8
Recoil_Min_Y 11.2
Recoil_Max_X 2.8
Recoil_Max_Y 14
Shake_Min_X -0.0056
Shake_Min_Y -0.0224
Shake_Max_X 0.0056
Shake_Max_Y -0.028
Shake_Min_Z -0.02
Shake_Max_Z -0.04
Recoil_Crouch 1.5
Recoil_Prone 2
Recoil_Midair 2.5
Spread_Aim 0.02
//Min Spread
Spread_Hip 0.08
Spread_Prone 1
Spread_Crouch 1
Spread_Midair 2