5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
600m
Range
4.17 RPS
Firerate
0.7%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
-5%
Movement Speed
-1.3 to 1.3 (-35%)
Recoil X
3 to 5.5 (-120%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 97 | 48 | 29 | 29 |
Zombie | 215 | 149 | 49 | 49 |
Animal | 170 | 124 | 93 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Vehicle | 20 |
Resource | 150 |
Object | 100 |
Spawn Id | Spawn Name | Items |
---|---|---|
19334 | PS Gunshop Rare Guns | 93 |
19181 | PS Deadzone Towers Guns | 4 |
45712 | PS US Super Zombie Sigma DMR | 4 |
PS_MI10.dat
GUID de83b30a903e4f9e8b7dab576fd5a72d
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 19996
EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_Honey.wav
Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam
Size_X 5
Size_Y 2
Size_Z 0.4
Use_Auto_Icon_Measurements True
Equipable_Movement_Speed_Multiplier 0.95
Aim_In_Duration 0.22
Sight 19997
Grip 10594
Magazine 19836
Hook_Grip
Hook_Sight
Hook_Tactical
Hook_Barrel
Ammo_Min 5
Ammo_Max 20
Safety
Semi
Attachment_Calibers 5
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 18910
Attachment_Caliber_3 12000
Attachment_Caliber_4 12001
Magazine_Calibers 1
Magazine_Caliber_0 19836
Unplace 0.1
Replace 0.42
Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.0013
Firerate 10
Action Trigger
Player_Damage 65
Player_Leg_Multiplier 0.45
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier 1.5
Zombie_Damage 166
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3
Animal_Damage 155
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 20
Resource_Damage 150
Object_Damage 100
Durability 0.7
Spread_Aim 0.001
Spread_Hip 0.15
Recoil_Min_X 1.3
Recoil_Min_Y 3
Recoil_Max_X -1.3
Recoil_Max_Y 5.5
Recover_X -0.35
Recover_Y -1.2
Shake_Min_X 0.004
Shake_Min_Y -0.008
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.01
Shake_Max_Z -0.015
Muzzle 19066
Shell 19018
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19996
Blueprint_1_Product 19262
Blueprint_1_Products 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Gunshot_Rolloff_Distance 1000
BladeIDs 2
BladeID_0 0
BladeID_1 2
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 15