5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

600m

Range

4.17 RPS

Firerate

0.7%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-5%

Movement Speed

-1.3 to 1.3 (-35%)

Recoil X

3 to 5.5 (-120%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 97 48 29 29
Zombie 215 149 49 49
Animal 170 124 93 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Vehicle 20
Resource 150
Object 100

Magazines (1)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
3 x
PS_MI10.dat
GUID de83b30a903e4f9e8b7dab576fd5a72d
Type Gun
Rarity Legendary
Useable Gun
Slot Primary	
ID 19996

EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_Honey.wav

Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam

Size_X 5
Size_Y 2
Size_Z 0.4
Use_Auto_Icon_Measurements True

Equipable_Movement_Speed_Multiplier 0.95
Aim_In_Duration 0.22

Sight 19997
Grip 10594
Magazine 19836

Hook_Grip
Hook_Sight
Hook_Tactical
Hook_Barrel

Ammo_Min 5
Ammo_Max 20

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 18910
Attachment_Caliber_3 12000
Attachment_Caliber_4 12001

Magazine_Calibers 1
Magazine_Caliber_0 19836

Unplace 0.1
Replace 0.42

Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.0013

Firerate 10
Action Trigger

Player_Damage 65
Player_Leg_Multiplier 0.45
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier 1.5

Zombie_Damage 166
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3

Animal_Damage 155
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 20
Resource_Damage 150
Object_Damage 100

Durability 0.7

Spread_Aim 0.001
Spread_Hip 0.15

Recoil_Min_X 1.3
Recoil_Min_Y 3
Recoil_Max_X -1.3
Recoil_Max_Y 5.5

Recover_X -0.35
Recover_Y -1.2

Shake_Min_X 0.004
Shake_Min_Y -0.008
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.01
Shake_Max_Z -0.015

Muzzle 19066

Shell 19018

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19996
Blueprint_1_Product 19262
Blueprint_1_Products 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 1000

BladeIDs 2
BladeID_0 0
BladeID_1 2

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15