5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
611m
Range
10.42 RPS
Firerate
0.14%
Durability Loss per Shot
Sight, Tactical
Hooks
0%
Movement Speed
-1.4 to 1.4 (100%)
Recoil X
2 to 3.2 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 58 | 31 | 15 | 15 |
Zombie | 110 | 60 | 30 | 30 |
Animal | 110 | 80 | 60 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 25 |
Vehicle | 10 |
Resource | 90 |
Object | 90 |
Id | File Name |
---|---|
19339 | PS_PMC_Guns_ARs.dat |
19334 | PS_Gunshop_Rare_Guns.dat |
49002 | PS_Convoy_Guns.dat |
PS_SAR-16.dat
GUID a364e05a6d1a4ebea292a5417d833ec1
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 19998
Size_X 5
Size_Y 2
Size_Z 0.35
Sight 19349
Magazine 10551
Aim_In_Duration 0.3
Hook_Sight
Hook_Tactical
Ammo_Min 10
Ammo_Max 20
Safety
Semi
Attachment_Calibers 5
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 12000
Attachment_Caliber_4 10670
Magazine_Calibers 1
Magazine_Caliber_0 19260
Unplace 0.1
Replace 0.42
Firerate 4
Action Trigger
Player_Damage 39
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.51
Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 10
Resource_Damage 90
Object_Damage 90
Durability 0.14
Spread_Aim 0.0001
Spread_Hip 0.13
Recoil_Min_X -1.4
Recoil_Min_Y 2
Recoil_Max_X 1.4
Recoil_Max_Y 3.2
Recover_X 1
Recover_Y 0.1
Range 611
Ballistic_Steps 47
Ballistic_Travel 13
Ballistic_Drop 0.001
Shake_Min_X 0.0025
Shake_Min_Y -0.007
Shake_Min_Z -0.008
Shake_Max_X -0.0025
Shake_Max_Y -0.009
Shake_Max_Z -0.0125
Muzzle 19014
Shell 19018
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19998
Blueprint_1_Product 19262
Blueprint_1_Products 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Gunshot_Rolloff_Distance 700
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 50
Quality_Max 50