5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

611m

Range

10.42 RPS

Firerate

0.14%

Durability Loss per Shot

Sight, Tactical

Hooks

0%

Movement Speed

-2 to 2 (-120%)

Recoil X

2 to 3.2 (-50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 52 28 14 14
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 25
Vehicle 10
Resource 90
Object 90

Magazines (7)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
Spawn Id Spawn Name Items
19339 PS PMC Guns ARs 6
19334 PS Gunshop Rare Guns 93
49002 PS Convoy Guns 9
PS_SAR-16.dat
GUID a364e05a6d1a4ebea292a5417d833ec1
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 19998

EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_AR.wav

Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam

Size_X 5
Size_Y 2
Size_Z 0.35

Sight 19349
Magazine 10551

Aim_In_Duration 0.3

Hook_Sight
Hook_Tactical

Ammo_Min 10
Ammo_Max 20

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 12000
Attachment_Caliber_4 10670

Magazine_Calibers 1
Magazine_Caliber_0 19260

Unplace 0.1
Replace 0.42

Firerate 4
Action Trigger

Player_Damage 35
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 10
Resource_Damage 90
Object_Damage 90

Durability 0.14

Spread_Aim 0.0001
Spread_Hip 0.13

Recoil_Min_X -2
Recoil_Min_Y 2
Recoil_Max_X 2
Recoil_Max_Y 3.2

Recover_X -1.2
Recover_Y -0.5

Range 611
Ballistic_Steps 47
Ballistic_Travel 13
Ballistic_Drop 0.001

Shake_Min_X 0.0025
Shake_Min_Y -0.007
Shake_Min_Z -0.008
Shake_Max_X -0.0025
Shake_Max_Y -0.009
Shake_Max_Z -0.0125

Muzzle 19014
Shell 19018

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19998
Blueprint_1_Product 19262
Blueprint_1_Products 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 50
Quality_Max 50