1 x 3 (3)

Inventory Size

Any

Hand Slot

2.3m

Range

0%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 11 8 6 6
Zombie 33 18 9 9
Animal 33 18 9 -
Structure Damage
Low Caliber
Damage
Barricade 11
Structure 2
Vehicle 25
Resource 100
Object 55
Tool
+
3 x
+
2 x
=
Repair
0%
+
=
100%
Tool
+
+
2 x
=
PS_Pickaxe.dat
GUID 089a9fe476cd458ba0169a780658f485
Type Melee
Rarity Uncommon
Useable Melee
ID 19503
Slot Any

Size_X 1
Size_Y 3
Size_Z 0.9

Range 2.3
Weak 0.375
Strength 1
Stamina 5

Player_Damage 10
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 30
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 30
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 11
Structure_Damage 2
Vehicle_Damage 25
Resource_Damage 100
Object_Damage 55

Quality_Min 100

BladeIDs 2
BladeID_0 0
BladeID_1 5

Blueprints 2

Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 19711
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 19009
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Supply_2_ID 19202
Blueprint_0_Supply_2_Amount 2
Blueprint_0_Tool 19003
Blueprint_0_Build 27

Blueprint_1_Type Repair
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19000
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Build 27