2 x 2 (4)
Inventory Size
6 (3 x 2)
Storage Size
+5%
Armor
+5%
Explosion Armor
0%
Movement Speed
No
Fire Proof
No
Radiation Proof
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 19219 | PS Spawn Locker Soviet | 90 |
| 19014 | PS Spawn Supply AG19 | 36 |
| 19002 | PS Spawn Supply Soviet | 28 |
| 0 | PS Equipment AG19 | 21 |
| 0 | PS Equipment Soviet | 13 |
| 0 | PS Group Cloth Soviet | 8 |
| 0 | PS Group Soviet Pants | 2 |
PS_Military_Pants_6.dat
GUID 3676acd6aedc41008b198d40cfdc64c5
Type Pants
InventoryAudio Effects/Inventory_Sounds/Cloth_Pickup/Cloth_Pickup.asset
Rarity Rare
Useable Clothing
Priority_Over_Cosmetic True
ID 10650
Size_X 2
Size_Y 2
Size2_Z 0.65
Width 3
Height 2
Armor 0.95
Armor_Explosion 1
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "eee2bf0ffc1447a5833304b772cb0692" // Pocket Knife
Delete false
Critical True
}
]
OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 2" // Cloth Fragments
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "89e778b6f6bd4266a08e9439f3af9c04" // Field Knife #1
Delete false
Critical True
}
]
OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 2" // Cloth Fragments
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "953bbdc39fc44586bad3eb9c4654829e" // Field Knife #2
Delete false
Critical True
}
]
OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 2" // Cloth Fragments
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 3
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_1_Index 1
Action_0_Blueprint_2_Index 2
Action_0_Text Salvage
Quality_Min 75
Quality_Max 100