1 x 1 (1)
Inventory Size
x2 (x1.25)
Zoom
0%
Spread
0%
Bullet Drop
0%
Recoil X
0%
Recoil Y
0%
Volume
+20%
Sway
0%
Shake
0 RPM
Firerate Offset
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 19219 | PS Spawn Locker Soviet | 90 |
| 19112 | PS Zombie Spawn High AG19 | 83 |
| 19115 | PS Zombie Spawn Soviet | 80 |
| 19205 | PS Barrels High | 78 |
| 19013 | PS Spawn High AG19 | 61 |
| 19212 | PS Spawn Heli Crate Soviet | 49 |
| 19110 | PS ZombieMega Spawn Soviet | 49 |
| 19011 | PS Spawn High AG17 18 Proper | 46 |
| 19001 | PS Spawn High Soviet | 42 |
| 0 | PS Spawn High AG17 18 | 41 |
| 0 | PS Attachments Barrels | 29 |
| 0 | PS Attachments AG19 | 27 |
| 0 | PS Attachments Soviet | 16 |
| 0 | PS Group Soviet Sight Proper Deadzone | 10 |
| 0 | PS Group Soviet Sight Proper | 7 |
| 0 | PS Group Soviet Scope Deadzone | 7 |
| 0 | PS Group Soviet Scope | 4 |
PS_Shishka_Scope.dat
GUID c1b5643ad33847c488524b1c621bd60d
Type Sight
ThirdPerson_Zoom 1.25
InventoryAudio Effects/Inventory_Sounds/Attachment_Pickup/Attachment_Pickup.asset
Rarity Epic
ID 10509
Size_X 1
Size_Y 1
Size2_Z 0.19
Sway 1.2
Zoom 2
Aim_Duration_Multiplier 1.04
Calibers 1
Caliber_0 25001
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"823f3b130af144378889f5e0f084fc54 x 2" // Metal Fragments
"cd2cbd3d38344d379d281a2e0523a21c" // Lens
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Salvage