1 x 1 (1)

Inventory Size

1

Amount

3

Blueprints

Gear
5 x
=
Gear
Gear
=
5 x
Id Guid File Name
19141 5fd19ea9-e4fa-4a10-b0c3-a97359507f4d PS_Military_Supplies_1.dat
19048 914b7e2e-ce76-4e51-9757-751668618cf3 PS_Junk_0.dat
19071 93100aa7-2c5b-4912-afc1-33bda4e08985 PS_Military_Supplies_0.dat
19006 df680ba2-76ab-46fb-b792-6ce58fe2d0e3 PS_Civilian_Junk.dat
19032 ffafe1af-aa66-4ba1-a7f8-e3d757d48bb4 PS_Police_Supplies.dat
PS_Pen_0.dat
GUID f670b6c7b8db4af6a1d90e658a324f74
Type Supply
Rarity Common
ID 19559

Size_X 1
Size_Y 1
Size_Z 0.35

Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19559
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 19967
Blueprint_0_Output_0_Amount 1
Blueprint_0_Build 27

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19559
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 19028
Blueprint_1_Output_0_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Stack
Action_0_Tooltip Compactify.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Plastic Fragments</color>.