1 x 2 (2)

Inventory Size

Barricade
2 x
=
PS_Spikes_Wood.dat
GUID 9808fbe062f64f6594cb455814a31afc
Type Trap
Rarity Common
Useable Barricade

Has_Clip_Prefab False

Build Spike
ID 19219

SalvageItem 9808fbe062f64f6594cb455814a31afc
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 54d322eca43b4dc79d11ac938c9db9b8

Size_X 1
Size_Y 2
Size_Z 0.35

Health 33
Range 4
Radius 0.28
Offset 0.25

Player_Damage 27
Zombie_Damage 60
Animal_Damage 80

Explosion 19
Vulnerable

Blueprints 1

Blueprint_0_Type Barricade
Blueprint_0_Supply_0_ID 19202
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Tool 19005
Blueprint_0_Tool_Critical
Blueprint_0_Build 27

Blueprint_1_Type Barricade
Blueprint_1_Supply_0_ID 19202
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Tool 19414
Blueprint_1_Tool_Critical
Blueprint_1_Build 27

Blueprint_2_Type Barricade
Blueprint_2_Supply_0_ID 19202
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Tool 19415
Blueprint_2_Tool_Critical
Blueprint_2_Build 27

Allow_Placement_On_Vehicle False

Salvage_Duration_Multiplier 0.5

PlacementAudioClip Sounds/WoodenPlacement.mp3