2 x 1 (2)
Inventory Size
5 HP
Health
LOW
Armor Tier
Barricade
Build
Yes
Repairable
Yes
Salvageable
Id | File Name |
---|---|
59432 | PS_Drops_Wrench_Case.dat |
PS_Wrench_Case_0.dat
GUID 3fff7040b44f48e783b11f751313ba08
Type Barricade
Rarity Rare
Useable Barricade
Build Barricade
Has_Clip_Prefab False
ID 59970
SalvageItem 3fff7040b44f48e783b11f751313ba08
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 8b06914e50f449859d512de0d0f6516f
Size_X 2
Size_Y 1
Size_Z 0.5
Health 5
Range 4
Radius 0.17
Offset 0.21
Explosion 36
Vulnerable
Salvage_Duration_Multiplier 0.1
PlacementAudioClip Sounds/MetalPlacement.mp3
Bypass_Pickup_Ownership True
Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59970
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 59575
Blueprint_0_Output_0_Amount 6
Blueprint_0_Build 27
Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59970
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 59000
Blueprint_1_Output_0_Amount 6
Blueprint_1_Tool 59004
Blueprint_1_Build 27
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Unstack
Action_0_Tooltip Uncompactify.
Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal Fragments</color>.