3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto

Firemodes

600m

Range

10.42 RPS

Firerate

0.06%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

2 to 2 (70%)

Recoil X

4 to 6 (70%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 28 20 10 10
Zombie 99 54 27 27
Animal 99 72 54 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 40
Resource 25
Object 40

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
Tool
+
=
PS_Deagle_Auto.dat
GUID 46501c13233544808031c0c2bf517577
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Secondary
ID 59057

Size_X 3
Size_Y 2
Size_Z 0.4

Grip 59750

Hook_Sight

Aim_In_Duration 0.25

Ammo_Min 0
Ammo_Max 0

Semi
Auto

Attachment_Calibers 1
Attachment_Caliber_0 58901

Magazine_Calibers 1
Magazine_Caliber_0 59330

Firerate 4
Action Trigger

Player_Damage 26
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 90
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 90
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 40
Resource_Damage 25
Object_Damage 40

Durability 0.06

Shake_Min_X 0.004
Shake_Min_Y -0.003
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.003
Shake_Max_Z -0.01

Spread_Aim 0.08
Spread_Hip 0.15

Recoil_Min_X -2
Recoil_Min_Y 4
Recoil_Max_X -2
Recoil_Max_Y 6

Recover_X 0.7
Recover_Y 0.7

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6

Muzzle 59000

Shell 59003

Quality_Min 100
Quality_Max 100

Blueprints 3



Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59057
Blueprint_1_Product 59262
Blueprint_1_Products 1
Blueprint_1_Tool 59004
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 59950
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 59845
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_Build 59081

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always