2 x 1 (2)

Inventory Size

1

Amount

86

Blueprints

Gear
10 x
=
Gear
=
2 x
Tool
=
2 x
Tool
=
3 x
4 x
Tool
=
4 x
Tool
Tool
Tool
Tool
=
2 x
Tool
=
2 x
Tool
Tool
=
2 x
Tool
Tool
Tool
Tool
Tool
=
2 x
3 x
Tool
=
2 x
3 x
Tool
=
3 x
2 x
2 x
Tool
+
+
3 x
=
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
3 x
Tool
=
3 x
Tool
=
3 x
Tool
=
3 x
Tool
=
2 x
Tool
=
2 x
Tool
=
3 x
Tool
=
2 x
2 x
Tool
=
4 x
4 x
Tool
=
3 x
Tool
Tool
Tool
Tool
=
3 x
2 x
3 x
Tool
=
3 x
Tool
Tool
=
3 x
Tool
=
3 x
Tool
=
3 x
Tool
=
2 x
Tool
=
3 x
Tool
=
2 x
3 x
Tool
=
2 x
3 x
Tool
=
2 x
3 x
Tool
=
2 x
3 x
Tool
=
2 x
Tool
=
3 x
Tool
Tool
=
3 x
Tool
=
2 x
2 x
Tool
=
2 x
2 x
Tool
=
3 x
Tool
Tool
=
2 x
3 x
Tool
=
2 x
Tool
=
2 x
2 x
Tool
=
2 x
2 x
Tool
=
3 x
Tool
=
3 x
Tool
=
3 x
Tool
=
2 x
Tool
Tool
Tool
Tool
Tool
Tool
=
3 x
2 x
Tool
=
2 x
Tool
=
2 x
Tool
=
2 x
2 x
Gear
=
10 x
Gear
=
4 x
4 x
3 x
Tool
+
4 x
+
=
Gear
=
3 x
Tool
+
4 x
+
=
Gear
=
2 x
Tool
=
2 x
Tool
2 x
+
2 x
+
=
Id Guid File Name
59336 147b2ef9-88a8-4411-8279-f3a481e0093a PS_Gunshop_Supplies_Rare_0.dat
59461 486e2782-2f4e-450e-8e0c-a712fb3c3ee8 PS_Lockbox_Filler.dat
PS_High_Tier_Gun_Parts_0.dat
GUID 5afdbed9784c45c8ac23e77f31949dd0
Type Supply
Rarity Rare
ID 59262

Size_X 2
Size_Y 1
Size_Z 0.3

Blueprints 2


Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59262
Blueprint_0_Supply_0_Amount 10
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 59964
Blueprint_0_Output_0_Amount 1
Blueprint_0_Build 27

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59262
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 59000
Blueprint_1_Output_0_Amount 2
Blueprint_1_Tool 59004
Blueprint_1_Build 27

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Stack
Action_0_Tooltip Compactify.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal Fragments</color>.