1 x 1 (1)

Inventory Size

1

Amount

34

Blueprints

Gear
10 x
=
Gear
=
2 x
Furniture
4 x
+
2 x
=
Barricade
4 x
+
2 x
=
Barricade
4 x
+
2 x
=
Barricade
6 x
+
2 x
=
Barricade
2 x
+
2 x
=
Barricade
2 x
+
=
Furniture
6 x
+
4 x
+
4 x
=
Utilities
2 x
+
+
+
+
2 x
+
6 x
+
10 x
=
Furniture
+
=
Furniture
5 x
+
=
Tool
=
3 x
2 x
3 x
Tool
Tool
=
3 x
2 x
Tool
3 x
+
+
=
Gear
=
2 x
4 x
4 x
Gear
=
2 x
6 x
Gear
=
12 x
Tool
=
2 x
2 x
Gear
=
2 x
Gear
Gear
=
10 x
Gear
=
7 x
Gear
Repair
0%
+
=
100%
Tool
=
2 x
Repair
0%
+
2 x
=
100%
Tool
=
2 x
Gear
Gear
3 x
=
Gear
=
2 x
Gear
=
2 x
Tool
Id Guid File Name
59434 04c17704-1ba8-4fc1-8861-775a13b87d5a PS_Drops_Metal_Crate.dat
59385 877dded8-7994-4afc-bf19-565c0251014a PS_Drops_Sentry.dat
59074 79e2c8ad-f276-48c1-ba40-1ba3ef51e9e2 PS_Automotive_Supplies.dat
59121 a475fb60-f28e-4e1c-8ff3-2ce28ae7da38 PS_Backrooms.dat
59015 e2c8e4cf-3d90-4dbf-ba91-6a064c53069f PS_Car_Drops.dat
59225 ec327c3e-c83b-4a70-9448-57bc8176ab70 PS_Car_Drops_Armored.dat
59450 dc8b099d-38ff-4926-af3c-d28585d86730 PS_Downed_Satellite_0.dat
59010 c354a15a-21d2-4c72-93e0-e88e8c62f79a PS_Garage_0.dat
59048 fcb396fb-299b-4606-a755-48ca087c2fa3 PS_Junk_0.dat
59026 79045c71-30cf-4eb4-8208-6bb240b06a0b PS_Random_Junk.dat
59101 572233d5-b042-4b75-b8f1-398b1825a4d8 PS_Refinery_Supplies.dat
59105 16f36d1d-ac63-4642-ab1d-22cf2113f74b PS_Steel_Mill.dat
59161 81669978-68f8-4d78-a2d9-aacced5bb998 PS_WaterPlant_Supplies.dat
PS_Metal_Parts.dat
GUID 6cac4b8d72d64e32a6bf861ec4d8f0e1
Type Supply
Rarity Common
ID 59010

Size_X 1
Size_Y 1
Size_Z 0.45

Blueprints 2


Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59010
Blueprint_0_Supply_0_Amount 10
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 59815
Blueprint_0_Output_0_Amount 1
Blueprint_0_Build 27

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59010
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 59000
Blueprint_1_Output_0_Amount 2
Blueprint_1_Tool 59004
Blueprint_1_Build 27

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Stack
Action_0_Tooltip Compactify.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal Fragments</color>.