3 x 2 (6)
Inventory Size
Any
Hand Slot
Semi, Auto, Safety
Firemodes
304m
Range
13.89 RPS
Firerate
0.01%
Durability Loss per Shot
Sight, Tactical
Hooks
0%
Movement Speed
0.5 to 0.7 (0%)
Recoil X
1 to 1 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 12 | 8 | 4 | 4 |
Zombie | 27 | 15 | 7 | 7 |
Animal | 27 | 20 | 15 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 5 |
Structure | 5 |
Vehicle | 5 |
Resource | 5 |
Object | 5 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Stapler_1.dat
GUID 3100da5ebcfd4e058c0ff6fdc90c2268
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Legendary
Useable Gun
Slot Any
ID 59966
Unplace 0.3
Replace 0.7
Size_X 3
Size_Y 2
Size_Z 0.33
Magazine 59955
Grip 59881
Barrel 59954
Hook_Sight
Hook_Tactical
Ammo_Min 11
Ammo_Max 30
Safety
Semi
Auto
Attachment_Calibers 2
Attachment_Caliber_0 58904
Attachment_Caliber_1 58902
Magazine_Calibers 1
Magazine_Caliber_0 59955
Firerate 3
Action Trigger
Player_Damage 10
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 25
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 5
Resource_Damage 5
Object_Damage 5
Durability 0.01
Spread_Aim 0.001
Spread_Hip 0.03
Recoil_Min_X -0.7
Recoil_Min_Y 1
Recoil_Max_X -0.5
Recoil_Max_Y 1
Range 304
Ballistic_Steps 76
Ballistic_Travel 4
Ballistic_Drop 0.005
Damage_Falloff_Range 0.02
Damage_Falloff_Multiplier 0.1
Gunshot_Rolloff_Distance 75
Recover_X 0
Recover_Y 0
Shake_Min_X -0.0005
Shake_Min_Y -0.002
Shake_Min_Z -0.005
Shake_Max_X 0.0005
Shake_Max_Y -0.003
Shake_Max_Z -0.005
Muzzle 59022
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59010
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59966
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 59010
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 59342
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 59004
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 59568
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 59342
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_2_ID 59845
Blueprint_2_Supply_2_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_Critical
Blueprint_2_Supply_2_Critical
Blueprint_2_Build 59081
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 60
Quality_Max 100