5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto

Firemodes

600m

Range

6.95 RPS

Firerate

0.12%

Durability Loss per Shot

Sight, Tactical

Hooks

0%

Movement Speed

-1.5 to 1.5 (100%)

Recoil X

4 to 5.5 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 34 24 12 12
Zombie 88 48 24 24
Animal 88 64 48 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 40
Resource 80
Object 80

Magazines (5)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
Tool
+
+
=
Id Guid File Name
59334 b93860b1-c409-4e96-9a87-5ef2e0e6de1f PS_Gunshop_Rare_Guns.dat
59339 ec16b1b6-7047-4c97-864c-ca0c6987c913 PS_PMC_Guns_ARs.dat
PS_AR-16_0.dat
GUID 191c70e2e31148ee8610168cd5156c92
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Rare
Useable Gun
Slot Primary
ID 59332

Size_X 5
Size_Y 2
Size_Z 0.35

Sight 59333
Magazine 59260
Grip 59750

Aim_In_Duration 0.25

Hook_Sight
Hook_Tactical

Ammo_Min 10
Ammo_Max 24

Auto
Semi

Attachment_Calibers 2
Attachment_Caliber_0 58904
Attachment_Caliber_1 58902

Magazine_Calibers 1
Magazine_Caliber_0 59260

Unplace 0.1
Replace 0.42

Firerate 6
Action Trigger

Player_Damage 31
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 40
Resource_Damage 80
Object_Damage 80

Durability 0.12

Spread_Aim 0.04
Spread_Hip 0.13

Recoil_Min_X -1.5
Recoil_Min_Y 4
Recoil_Max_X 1.5
Recoil_Max_Y 5.5

Recover_X 1
Recover_Y 0.1

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001

Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.004
Shake_Min_Y -0.003
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.003
Shake_Max_Z -0.01

Muzzle 59001

Shell 59018

Blueprints 2


Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59332
Blueprint_1_Product 59262
Blueprint_1_Products 1
Blueprint_1_Tool 59004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 50
Quality_Max 50