4 x 2 (8)
Inventory Size
Tertiary
Hand Slot
Semi
Firemodes
8m
Range
41.67 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
-30%
Movement Speed
12 to 15 (70%)
Recoil X
25 to 30 (70%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 0 | 0 | 0 | 0 |
Zombie | 0 | 0 | 0 | 0 |
Animal | 0 | 0 | 0 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Vehicle | 1,700 |
Resource | 222 |
Object | 40,000 |
Id | File Name |
---|---|
59318 | PS_Airdrop_Guns_0.dat |
59209 | PS_Deadzone_US_Consumables.dat |
59334 | PS_Gunshop_Rare_Guns.dat |
59460 | PS_Lockbox_Goods_0.dat |
59342 | PS_Military_Grenades_1.dat |
59478 | PS_Spooky_Guns.dat |
PS_LAW_0.dat
GUID c508f1e518e4433ba68bd0d4208d2945
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Tertiary
ID 60004
Size_X 4
Size_Y 2
Size_Z 0.4
Magazine 60005
Aim_In_Duration 0.5
Equipable_Movement_Speed_Multiplier 0.7
Aiming_Movement_Speed_Multiplier 0.7
Ammo_Min 1
Ammo_Max 1
Grip 59881
Semi
Caliber 60004
Allow_Magazine_Change False
Firerate 1
Action Rocket
Player_Damage 68
Zombie_Damage 500
Animal_Damage 500
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 1700
Resource_Damage 222
Object_Damage 40000
Projectile_Explosion_Launch_Speed 10
Range 8
Explosion 59075
Spread_Aim 0.03
Spread_Hip 0.2
Ballistic_Force 8200
Recoil_Min_X 12
Recoil_Min_Y 25
Recoil_Max_X 15
Recoil_Max_Y 30
Recover_X 0.7
Recover_Y 0.7
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02
Muzzle 59068
Quality_Min 100
Quality_Max 100
Durability 0
Alert_Radius 64
Gunshot_Rolloff_Distance 800
Wear 0
Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 60004
Blueprint_0_Outputs 3
Blueprint_0_Output_0_ID 59262
Blueprint_0_Output_0_Amount 1
Blueprint_0_Output_1_ID 59567
Blueprint_0_Output_1_Amount 2
Blueprint_0_Output_2_ID 59000
Blueprint_0_Output_2_Amount 2
Blueprint_0_Tool 59004
Blueprint_0_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Scrap
Action_0_Tooltip Turn into components.
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.8
Recoil_Prone 0.8
Spread_Prone 1
Spread_Crouch 0.75