5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

600m

Range

4.17 RPS

Firerate

0.25%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

-5%

Movement Speed

5 to 5 (25%)

Recoil X

13 to 13 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 67 45 27 27
Zombie 215 149 49 49
Animal 170 124 93 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Vehicle 110
Resource 150
Object 100

Magazines (1)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
3 x
Id Guid File Name
59181 fa767a07-8d7d-4db8-a5f2-783891b40b41 PS_Deadzone_Towers_Guns.dat
59334 b93860b1-c409-4e96-9a87-5ef2e0e6de1f PS_Gunshop_Rare_Guns.dat
59478 82d9b319-5d1e-4d4b-9e27-84a92b25f352 PS_Spooky_Guns.dat
PS_MI10.dat
GUID 2db71c78f2a340bb93ca2bfd2be30282
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Legendary
Useable Gun
Slot Primary
ID 59996

Size_X 5
Size_Y 2
Size_Z 0.4

Equipable_Movement_Speed_Multiplier 0.95

Aim_In_Duration 0.22

Sight 59997

Magazine 59836
Grip 59751

Hook_Sight
Hook_Tactical
Hook_Barrel

Ammo_Min 5
Ammo_Max 20

Semi

Attachment_Calibers 3
Attachment_Caliber_0 58904
Attachment_Caliber_1 58902
Attachment_Caliber_2 58910

Magazine_Calibers 1
Magazine_Caliber_0 59836

Unplace 0.1
Replace 0.42

Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.0013

Firerate 10
Action Trigger

Player_Damage 61
Player_Leg_Multiplier 0.45
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier 1.11

Zombie_Damage 166
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3

Animal_Damage 155
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 110
Resource_Damage 150
Object_Damage 100

Durability 0.25

Spread_Aim 0.001
Spread_Hip 0.15

Recoil_Min_X -5
Recoil_Min_Y 13
Recoil_Max_X -5
Recoil_Max_Y 13

Recover_X 0.25
Recover_Y 0.25

Shake_Min_X -0.0007
Shake_Min_Y -0.007
Shake_Min_Z -0.01
Shake_Max_X 0.0007
Shake_Max_Y -0.007
Shake_Max_Z -0.01

Muzzle 59066

Shell 59018

Blueprints 2

Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59996
Blueprint_1_Product 59262
Blueprint_1_Products 3
Blueprint_1_Tool 59004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 1000

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 0.5
Spread_Crouch 0.8

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15