3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto

Firemodes

600m

Range

13.89 RPS

Firerate

0.03%

Durability Loss per Shot

Sight, Tactical

Hooks

0%

Movement Speed

-0.8 to 0.8 (15%)

Recoil X

1 to 3.25 (15%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 22 16 8 8
Zombie 88 48 24 24
Animal 88 64 48 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 20
Resource 25
Object 40

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
2 x
3 x
Tool
=
3 x
PS_PRO90_0.dat
GUID 9bff481a9d0b4d968584d452de9ffcc4
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Secondary
ID 59892

Size_X 3
Size_Y 2
Size_Z 0.37

Magazine 59891
Grip 59750
Sight 59297

Unplace 0.1
Replace 0.55

Ammo_Min 11
Ammo_Max 50


Auto
Semi

Hook_Sight
Hook_Tactical

Attachment_Calibers 2
Attachment_Caliber_0 58901
Attachment_Caliber_1 58902

Magazine_Calibers 1
Magazine_Caliber_0 59891

Firerate 3
Action Trigger

Player_Damage 20
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 20
Resource_Damage 25
Object_Damage 40

Durability 0.03

Spread_Aim 0.2
Spread_Hip 0.1

Recoil_Min_X -0.8
Recoil_Min_Y 1
Recoil_Max_X 0.8
Recoil_Max_Y 3.25

Recover_X 0.15
Recover_Y 0.15

Shake_Min_X 0.004
Shake_Min_Y -0.003
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.003
Shake_Max_Z -0.01

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Muzzle 59000

Shell 59003

Blueprints 2


Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59892
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 59262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 59028
Blueprint_1_Output_1_Amount 3
Blueprint_1_Tool 59004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75

Gunshot_Rolloff_Distance 600