4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto

Firemodes

600m

Range

3.79 RPS

Firerate

0.1%

Durability Loss per Shot

Sight, Tactical

Hooks

0%

Movement Speed

-1.5 to 1.5 (20%)

Recoil X

6.5 to 7 (20%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 63 46 29 29
Zombie 176 96 48 48
Animal 176 128 96 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Vehicle 155
Resource 200
Object 200

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
3 x
Id Guid File Name
59334 b93860b1-c409-4e96-9a87-5ef2e0e6de1f PS_Gunshop_Rare_Guns.dat
59478 82d9b319-5d1e-4d4b-9e27-84a92b25f352 PS_Spooky_Guns.dat
PS_WKM_0.dat
GUID 2be9095077604a3596b4773a4f04b825
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Legendary
Useable Gun
Slot Primary
ID 59320

Aim_In_Duration 0.3

Size_X 4
Size_Y 2
Size_Z 0.35

Sight 59499
Magazine 59319
Grip 59750

Hook_Sight
Hook_Tactical

Ammo_Min 10
Ammo_Max 18


Semi
Auto

Unplace 0.2
Replace 0.5

Backward

Attachment_Calibers 2
Attachment_Caliber_0 58904
Attachment_Caliber_1 58902

Magazine_Calibers 1
Magazine_Caliber_0 59319

Firerate 11
Action Trigger

Player_Damage 58
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 160
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 160
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 155
Resource_Damage 200
Object_Damage 200

Durability 0.1

Spread_Aim 0.1
Spread_Hip 0.05

Recoil_Min_X -1.5
Recoil_Min_Y 6.5
Recoil_Max_X 1.5
Recoil_Max_Y 7

Recover_X 0.2
Recover_Y 0.2

Range 600
Ballistic_Steps 100
Ballistic_Travel 6
Ballistic_Drop 0.0007

Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.004
Shake_Min_Y -0.005
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.005
Shake_Max_Z -0.01

Muzzle 59016

Shell 59015

Blueprints 2


Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59320
Blueprint_1_Product 59262
Blueprint_1_Products 3
Blueprint_1_Tool 59004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Gunshot_Rolloff_Distance 800

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15