5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

600m

Range

8.33 RPS

Firerate

0.15%

Durability Loss per Shot

Sight, Tactical

Hooks

0%

Movement Speed

2 to 5 (20%)

Recoil X

7 to 8 (20%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 62 45 28 28
Zombie 220 120 60 60
Animal 220 160 120 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Vehicle 155
Resource 200
Object 200

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
3 x
Tool
+
3 x
=
Id Guid File Name
59445 077be553-513a-4f46-b54a-1b1e04122500 PS_Gunshop_Rare_Guns_Honeybee.dat
PS_Honeybee_1.dat
GUID 61b89b22757b4eddbeecd2b3e8d96e7c
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Legendary
Useable Gun
Slot Primary
ID 59842

Aim_In_Duration 0.3

Size_X 5
Size_Y 2
Size_Z 0.35

Sight 59293
Magazine 59292
Barrel 59843
Grip 59750

Hook_Sight
Hook_Tactical

Ammo_Min 10
Ammo_Max 16


Semi

Unplace 0.1
Replace 0.5

Attachment_Calibers 2
Attachment_Caliber_0 58904
Attachment_Caliber_1 58902

Magazine_Calibers 1
Magazine_Caliber_0 59292

Firerate 5
Action Trigger

Player_Damage 57
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 200
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 155
Resource_Damage 200
Object_Damage 200

Durability 0.15

Spread_Aim 0.0001
Spread_Hip 0.08

Recoil_Min_X 2
Recoil_Min_Y 7
Recoil_Max_X 5
Recoil_Max_Y 8

Recover_X 0.2
Recover_Y 0.2

Range 600
Ballistic_Steps 100
Ballistic_Travel 6
Ballistic_Drop 0.0007

Shake_Min_X -0.004
Shake_Min_Y -0.005
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.005
Shake_Max_Z -0.01

Muzzle 59026

Shell 59015

Blueprints 3



Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59842
Blueprint_1_Product 59262
Blueprint_1_Products 3
Blueprint_1_Tool 59004
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 59294
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 59845
Blueprint_2_Supply_1_Amount 3
Blueprint_2_Supply_0_Critical
Blueprint_2_Build 59081

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15