5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
598m
Range
0.83 RPS
Firerate
0.15%
Durability Loss per Shot
Sight
Hooks
-10%
Movement Speed
10 to 10 (100%)
Recoil X
20 to 20 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 126 | 92 | 51 | 51 |
Zombie | 375 | 225 | 75 | 75 |
Animal | 220 | 160 | 120 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 121 |
Structure | 121 |
Vehicle | 600 |
Resource | 500 |
Object | 400 |
Id | File Name |
---|---|
59334 | PS_Gunshop_Rare_Guns.dat |
59009 | PS_Sawmill.dat |
59478 | PS_Spooky_Guns.dat |
PS_DRTP_0.dat
GUID a9b8ea2bc4734213b9a0c5e7265cb784
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Legendary
Useable Gun
Slot Primary
ID 59144
Unplace 0.11
Replace 0.65
Aim_In_Duration 0.35
Equipable_Movement_Speed_Multiplier 0.9
Size_X 5
Size_Y 2
Size_Z 0.45
Grip 59752
Hook_Sight
Ammo_Min 0
Ammo_Max 0
Semi
Attachment_Calibers 1
Attachment_Caliber_0 58905
Magazine_Calibers 1
Magazine_Caliber_0 59143
Firerate 50
Action Trigger
Player_Damage 115
Player_Leg_Multiplier 0.45
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 250
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.5
Animal_Damage 200
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 121
Structure_Damage 121
Vehicle_Damage 600
Resource_Damage 500
Object_Damage 400
Durability 0.15
Invulnerable
Spread_Aim 0.002
Spread_Hip 0.26
Range 598
Ballistic_Steps 46
Ballistic_Travel 13
Ballistic_Drop 0.0013
Recoil_Min_X 10
Recoil_Min_Y 20
Recoil_Max_X 10
Recoil_Max_Y 20
Recover_X 1
Recover_Y 1
Shake_Min_X 0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.03
Shake_Max_X 0.005
Shake_Max_Y 0.005
Shake_Max_Z -0.03
Muzzle 59058
Gunshot_Rolloff_Distance 1700
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59144
Blueprint_1_Outputs 3
Blueprint_1_Output_0_ID 59262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 59009
Blueprint_1_Output_1_Amount 2
Blueprint_1_Output_2_ID 59202
Blueprint_1_Output_2_Amount 2
Blueprint_1_Tool 59004
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 59055
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 59052
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_2_ID 59262
Blueprint_2_Supply_2_Amount 3
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_Critical
Blueprint_2_Tool 59376
Blueprint_2_Build 32
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements
Recoil_Crouch 0.8
Recoil_Prone 0.8
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 15