5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

598m

Range

0.83 RPS

Firerate

0.15%

Durability Loss per Shot

Sight

Hooks

-10%

Movement Speed

10 to 10 (100%)

Recoil X

20 to 20 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 126 92 51 51
Zombie 375 225 75 75
Animal 220 160 120 -
Structure Damage
High Caliber
Damage
Barricade 121
Structure 121
Vehicle 600
Resource 500
Object 400

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
3 x
2 x
2 x
Tool
+
+
3 x
=
Id Guid File Name
59334 b93860b1-c409-4e96-9a87-5ef2e0e6de1f PS_Gunshop_Rare_Guns.dat
59009 fae96460-b44d-40dc-9cae-47d133a818a3 PS_Sawmill.dat
59478 82d9b319-5d1e-4d4b-9e27-84a92b25f352 PS_Spooky_Guns.dat
PS_DRTP_0.dat
GUID a9b8ea2bc4734213b9a0c5e7265cb784
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Legendary
Useable Gun
Slot Primary
ID 59144

Unplace 0.11
Replace 0.65

Aim_In_Duration 0.35

Equipable_Movement_Speed_Multiplier 0.9

Size_X 5
Size_Y 2
Size_Z 0.45

Grip 59752

Hook_Sight

Ammo_Min 0
Ammo_Max 0

Semi

Attachment_Calibers 1
Attachment_Caliber_0 58905

Magazine_Calibers 1
Magazine_Caliber_0 59143

Firerate 50
Action Trigger

Player_Damage 115
Player_Leg_Multiplier 0.45
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 250
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.5

Animal_Damage 200
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 121
Structure_Damage 121
Vehicle_Damage 600
Resource_Damage 500
Object_Damage 400

Durability 0.15

Invulnerable

Spread_Aim 0.002
Spread_Hip 0.26

Range 598
Ballistic_Steps 46
Ballistic_Travel 13
Ballistic_Drop 0.0013

Recoil_Min_X 10
Recoil_Min_Y 20
Recoil_Max_X 10
Recoil_Max_Y 20

Recover_X 1
Recover_Y 1

Shake_Min_X 0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.03
Shake_Max_X 0.005
Shake_Max_Y 0.005
Shake_Max_Z -0.03

Muzzle 59058

Gunshot_Rolloff_Distance 1700

Blueprints 3



Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59144
Blueprint_1_Outputs 3
Blueprint_1_Output_0_ID 59262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 59009
Blueprint_1_Output_1_Amount 2
Blueprint_1_Output_2_ID 59202
Blueprint_1_Output_2_Amount 2
Blueprint_1_Tool 59004
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 59055
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 59052
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_2_ID 59262
Blueprint_2_Supply_2_Amount 3
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_Critical
Blueprint_2_Tool 59376
Blueprint_2_Build 32

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements 

Recoil_Crouch 0.8
Recoil_Prone 0.8

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15