4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto

Firemodes

600m

Range

6.95 RPS

Firerate

0.08%

Durability Loss per Shot

Sight, Tactical

Hooks

0%

Movement Speed

-1.3 to 1.3 (100%)

Recoil X

2.5 to 4 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 38 28 14 14
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 40
Resource 80
Object 80

Magazines (5)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
2 x
Id Guid File Name
59444 7af86f47-94ae-4bce-9303-cb9ef10fd4fc PS_Gunshop_Rare_Guns_GP460.dat
PS_GP460_3.dat
GUID 08a0518a40264f8180918b31cd292736
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Legendary
Useable Gun
Slot Primary
ID 59840

Aim_In_Duration 0.3

Size_X 4
Size_Y 2
Size_Z 0.375

Sight 59349
Magazine 59260
Grip 59750
Tactical 59495

Hook_Sight
Hook_Tactical

Ammo_Min 10
Ammo_Max 24


Auto
Semi

Attachment_Calibers 2
Attachment_Caliber_0 58904
Attachment_Caliber_1 58902

Magazine_Calibers 1
Magazine_Caliber_0 59260

Unplace 0.1
Replace 0.42

Firerate 6
Action Trigger

Player_Damage 35
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 40
Resource_Damage 80
Object_Damage 80

Durability 0.08

Spread_Aim 0.05
Spread_Hip 0.08

Recoil_Min_X -1.3
Recoil_Min_Y 2.5
Recoil_Max_X 1.3
Recoil_Max_Y 4

Recover_X 1
Recover_Y 0.1

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.0016

Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.004
Shake_Min_Y -0.003
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.003
Shake_Max_Z -0.01

Muzzle 59001

Shell 59018

Blueprints 2


Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59840
Blueprint_1_Product 59262
Blueprint_1_Products 2
Blueprint_1_Tool 59004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15