4 x 2 (8)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

96m

Range

5.21 RPS

Firerate

0.1%

Durability Loss per Shot

-

Hooks

-10%

Movement Speed

-1 to 1 (0%)

Recoil X

2.5 to 4 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 49 36 22 22
Zombie 176 96 48 48
Animal 176 128 96 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Vehicle 155
Resource 200
Object 200

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
3 x
4 x
Tool
Id Guid File Name
59320 c7d57d15-4120-4150-90d3-da39ce040f69 PS_Deadzone_US_LTC.dat
59334 b93860b1-c409-4e96-9a87-5ef2e0e6de1f PS_Gunshop_Rare_Guns.dat
59478 82d9b319-5d1e-4d4b-9e27-84a92b25f352 PS_Spooky_Guns.dat
PS_AA12.dat
GUID 953f83c8258d4034a6fc2b1e7670cbb7
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Legendary
Useable Gun
Slot Primary
ID 59930

Aim_In_Duration 0.3
Fire_Delay_Seconds 0.1
Equipable_Movement_Speed_Multiplier 0.9

Use_Auto_Icon_Measurements False

Size_X 4
Size_Y 2
Size_Z 0.35

Unplace 0.15
Replace 0.65

Magazine 59929
Grip 59751

Ammo_Min 10
Ammo_Max 20

Auto

Attachment_Calibers 1
Attachment_Caliber_0 58901

Magazine_Calibers 1
Magazine_Caliber_0 59929

Firerate 8
Action Trigger

Player_Damage 45
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 160
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 160
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1


BladeIDs 2
BladeID_0 0
BladeID_1 2
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 155
Resource_Damage 200
Object_Damage 200

Durability 0.1

Spread_Aim 0.95
Spread_Hip 0.05

Recoil_Min_X -1
Recoil_Min_Y 2.5
Recoil_Max_X 1
Recoil_Max_Y 4

Recover_X 0
Recover_Y 0

Shake_Min_X 0.004
Shake_Min_Y -0.003
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.003
Shake_Max_Z -0.01

Range 96
Ballistic_Steps 16
Ballistic_Travel 6
Ballistic_Drop 0.0015

Muzzle 59066
Shell 59064

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75

Blueprints 2


Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59930
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 59262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 59028
Blueprint_1_Output_1_Amount 4
Blueprint_1_Tool 59004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 800