5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

598m

Range

3.47 RPS

Firerate

0.4%

Durability Loss per Shot

Sight

Hooks

-10%

Movement Speed

3 to 7 (0%)

Recoil X

10 to 14 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 67 42 24 24
Zombie 208 144 48 48
Animal 176 128 96 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Vehicle 250
Resource 250
Object 250

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
2 x
3 x
Tool
+
2 x
=
Id Guid File Name
59281 5c6aafd6-cfa2-4277-9387-168b6c2aab2e PS_Bunkers_Snipers_Guns.dat
59334 b93860b1-c409-4e96-9a87-5ef2e0e6de1f PS_Gunshop_Rare_Guns.dat
59478 82d9b319-5d1e-4d4b-9e27-84a92b25f352 PS_Spooky_Guns.dat
PS_Drakonov_0.dat
GUID c0cb69c4917b4e998fe67563cec1e653
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Primary
ID 59309

Size_X 5
Size_Y 2
Size_Z 0.43

Equipable_Movement_Speed_Multiplier 0.9

Aim_In_Duration 0.35

Magazine 59312
Grip 59751

Hook_Sight

Ammo_Min 3
Ammo_Max 12

Semi

Attachment_Calibers 1
Attachment_Caliber_0 58905

Magazine_Calibers 1
Magazine_Caliber_0 59309

Unplace 0.03
Replace 0.41

Firerate 12
Action Trigger

Player_Damage 61
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.7
Player_Skull_Multiplier 1.11

Zombie_Damage 160
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3

Animal_Damage 160
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 250
Resource_Damage 250
Object_Damage 250

Durability 0.4

Spread_Aim 0.003
Spread_Hip 0.3

Recoil_Min_X 3
Recoil_Max_X 7

Recoil_Min_Y 10
Recoil_Max_Y 14

Recover_X 0
Recover_Y 0

Shake_Min_X 0.0007
Shake_Min_Y -0.015
Shake_Min_Z -0.02
Shake_Max_X 0.0007
Shake_Max_Y -0.015
Shake_Max_Z -0.02

Range 598
Ballistic_Steps 46
Ballistic_Travel 13
Ballistic_Drop 0.0013

Muzzle 59001

Shell 59005

Gunshot_Rolloff_Distance 1100

Blueprints 2

Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59309
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 59202
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 59262
Blueprint_1_Output_1_Amount 3
Blueprint_1_Tool 59004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Recoil_Crouch 0.7
Recoil_Prone 0.8

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15