5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
598m
Range
3.47 RPS
Firerate
0.4%
Durability Loss per Shot
Sight
Hooks
-10%
Movement Speed
3 to 7 (0%)
Recoil X
10 to 14 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 67 | 42 | 24 | 24 |
Zombie | 208 | 144 | 48 | 48 |
Animal | 176 | 128 | 96 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Vehicle | 250 |
Resource | 250 |
Object | 250 |
Id | File Name |
---|---|
59281 | PS_Bunkers_Snipers_Guns.dat |
59334 | PS_Gunshop_Rare_Guns.dat |
59478 | PS_Spooky_Guns.dat |
PS_Drakonov_0.dat
GUID c0cb69c4917b4e998fe67563cec1e653
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Primary
ID 59309
Size_X 5
Size_Y 2
Size_Z 0.43
Equipable_Movement_Speed_Multiplier 0.9
Aim_In_Duration 0.35
Magazine 59312
Grip 59751
Hook_Sight
Ammo_Min 3
Ammo_Max 12
Semi
Attachment_Calibers 1
Attachment_Caliber_0 58905
Magazine_Calibers 1
Magazine_Caliber_0 59309
Unplace 0.03
Replace 0.41
Firerate 12
Action Trigger
Player_Damage 61
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.7
Player_Skull_Multiplier 1.11
Zombie_Damage 160
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3
Animal_Damage 160
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 250
Resource_Damage 250
Object_Damage 250
Durability 0.4
Spread_Aim 0.003
Spread_Hip 0.3
Recoil_Min_X 3
Recoil_Max_X 7
Recoil_Min_Y 10
Recoil_Max_Y 14
Recover_X 0
Recover_Y 0
Shake_Min_X 0.0007
Shake_Min_Y -0.015
Shake_Min_Z -0.02
Shake_Max_X 0.0007
Shake_Max_Y -0.015
Shake_Max_Z -0.02
Range 598
Ballistic_Steps 46
Ballistic_Travel 13
Ballistic_Drop 0.0013
Muzzle 59001
Shell 59005
Gunshot_Rolloff_Distance 1100
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59309
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 59202
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 59262
Blueprint_1_Output_1_Amount 3
Blueprint_1_Tool 59004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Recoil_Crouch 0.7
Recoil_Prone 0.8
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 15