3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto

Firemodes

600m

Range

5.95 RPS

Firerate

0.15%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

-1.6 to 1.6 (100%)

Recoil X

3.15 to 5.4 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 36 26 13 13
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 40
Resource 80
Object 90

Magazines (5)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
=
100%
Tool
=
3 x
Id Guid File Name
59334 b93860b1-c409-4e96-9a87-5ef2e0e6de1f PS_Gunshop_Rare_Guns.dat
59478 82d9b319-5d1e-4d4b-9e27-84a92b25f352 PS_Spooky_Guns.dat
PS_Kalakov_M.dat
GUID 8360a5ac8e124483896fc58f9d3eea85
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Secondary
ID 59992

Aim_In_Duration 0.27

Size_X 3
Size_Y 2
Size_Z 0.5

Magazine 59315
Grip 59750

Ammo_Min 10
Ammo_Max 22


Auto
Semi

Hook_Sight
Hook_Barrel
Hook_Tactical

Attachment_Calibers 3
Attachment_Caliber_0 58904
Attachment_Caliber_1 58906
Attachment_Caliber_2 58902

Magazine_Calibers 2
Magazine_Caliber_0 59315
Magazine_Caliber_1 59316

Firerate 7
Action Trigger

Player_Damage 33
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 40
Resource_Damage 80
Object_Damage 90

Durability 0.15

Spread_Aim 0.05
Spread_Hip 0.09

Recoil_Min_X -1.6
Recoil_Min_Y 3.15
Recoil_Max_X 1.6
Recoil_Max_Y 5.4

Recover_X 1
Recover_Y 0.1

Shake_Min_X 0.004
Shake_Min_Y -0.003
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.003
Shake_Max_Z -0.01

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Muzzle 59026

Shell 59004

Blueprints 2


Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59992
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 59262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Tool 59004
Blueprint_1_Build 27


Gunshot_Rolloff_Distance 600

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 50
Quality_Max 50