5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto
Firemodes
600m
Range
5.21 RPS
Firerate
0.05%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
-1.67 to 1.67 (100%)
Recoil X
3.5 to 6 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 40 | 29 | 14 | 14 |
Zombie | 88 | 48 | 24 | 24 |
Animal | 88 | 64 | 48 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 40 |
Resource | 80 |
Object | 90 |
Id | File Name |
---|---|
59150 | PS_Soviet_Guns_AKs_0.dat |
PS_Zolash_0.dat
GUID 0ad92c6e218d46d6bd3d9804f607a810
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Rare
Useable Gun
Slot Primary
ID 59314
Size_X 5
Size_Y 2
Size_Z 0.365
Magazine 59315
Grip 59750
Aim_In_Duration 0.4
Hook_Sight
Hook_Barrel
Ammo_Min 10
Ammo_Max 22
Unplace 0.15
Replace 0.62
Auto
Semi
Attachment_Calibers 2
Attachment_Caliber_0 58905
Attachment_Caliber_1 58906
Magazine_Calibers 2
Magazine_Caliber_0 59315
Magazine_Caliber_1 59316
Firerate 8
Action Trigger
Player_Damage 37
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 40
Resource_Damage 80
Object_Damage 90
Durability 0.05
Spread_Aim 0.04
Spread_Hip 0.11
Recoil_Min_X -1.67
Recoil_Min_Y 3.5
Recoil_Max_X 1.67
Recoil_Max_Y 6
Recover_X 1
Recover_Y 0.1
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001
Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6
Shake_Min_X 0.004
Shake_Min_Y -0.003
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.003
Shake_Max_Z -0.01
Muzzle 59001
Shell 59004
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59314
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 59202
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 59262
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 59004
Blueprint_1_Build 27
Gunshot_Rolloff_Distance 700
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 50
Quality_Max 50